約 4,811,246 件
https://w.atwiki.jp/smashup/pages/52.html
陣営の概要 場にいる他の戦闘員の戦闘力や能力をコピーする能力が特徴。デッキサーチ能力もある。 カード一覧 国内版未発売につき和名は暫定訳なので注意してください。 戦闘員カード カード名 Original Name 戦闘力 能力(カードの本文) Original Text 枚数 Doppelganger 5 Special When this minion goes to the discard pile from a base, search your deck for a minion and play it as an extra minion. Shuffle your deck. 1 G.E.L.F. 4 Talent Search your deck for a non-G.E.L.F. minion of power 4 or less. Shuffle this minion into your deck and play that minion here as an extra minion. 2 Mimic 0 Ongoing This minion’s power is equal to the highest power printed on a minion card in play. 3 Copycat 2 Choose another player’s minion in play. This card has the same ability as that minion until the end of the turn. 4 アクションカード カード名 Original Name 能力(カードの本文) Original Text 枚数 "...Really?" Destroy one of your minions. Play an extra minion from your discard pile with the same or lower power. 1 Bacta The Future Destroy a minion. That minion’s owner may immediately play an extra minion. 1 Cellular Bonding Play on a minion. Choose an action on a minion. Ongoing This card has the abilities of the chosen action. 1 Genetic Shift Either each of your minions gets +1 power until the end of the turn, or one of your minions gets +3 power until the end of the turn, your choice. 2 Mitosis Choose your minion in play. Play a copy of that card from your hand as an extra minion. 1 Shell Game Play on a minion. Ongoing This minion cannot be destroyed. 1 Splice as Nice Play on a minion. Ongoing This minion has +2 power. 1 Transmogrify Destroy one of your minions. Search your deck for a minion with the same or lower power and play it as an extra minion. Shuffle your deck. 2 プレイング Q A コメント(15件まで表示) 名前: コメント すべてのコメントを見る
https://w.atwiki.jp/gavotterd/pages/11.html
ここまでのまとめです。S3 S4はただいま検証中。 ■結果と利用方法 OSの認識メモリが8Gとかになるわけではありません。 4G搭載している場合OS認識メモリ(3Gちょい)+RAMディスク(約700メガ以上可能) が使えます。 8G搭載している場合OS認識メモリ(3Gちょい)+RAMディスク(約4.7ギガ以上可能) が使えます。 利用すると IE等のキャッシュ用途、ゲームのローディング解消、等 HDDの読み書き速度がボトルネックになる部分が解決されます。 具体的にはゲームで5秒~10秒のNowloadingと表示されていた部分がほぼ0に近くなります。(環境による) ■基本のやりかた システムのプロパティを見て下の方に「物理アドレス拡張」があるか確認。なければboot.iniの設定へ。 ↓からGavotte RAMDisk 1.0.4096.5 (2008-11-30)をDLして解凍 ttp //www.badongo.com/jp/file/12113169 ram4g.regを実行 (続行確認が数度表示されるので、はい、OK とかクリック) ramdisk.exeを実行(Vistaは右クリックから「管理者として実行」) [Install Ramdisk]ボタンをクリック (20秒程度掛かります) FixedMediaを選択 16MBなり適当に設定 (デフォルトでそうなっていますが、念のため確認のこと) [OK]ボタンをクリック (「Success」と表示がでるのでOKをクリック) 再起動 補足 指定サイズはOS領域外メモリより小さいと自動的にOS領域外メモリまで引き上げられます。 OS領域外メモリより大きい場合、領域外メモリ+不足分を領域内メモリから引っ張ります。 例 16MB指定→領域外700MB→自動的に700MB 2G指定→領域外700MB→領域外700MB+OS領域内から1300MB 16MBの指定でOS管理外最大量を取得するので、任意の固定サイズが欲しい事情がある場合を除き、16MBの指定のままにします。 任意サイズを指定する場合、OS管理外領域で足らない場合、何も警告されずOS管理外+OS管理内(足りない分)から取得して指定サイズを取ろうとします。 16MB指定でOS管理外から正常に最大量取れることを確認した後、任意サイズ指定に移行してください。 ■↑をやってOS認識内メモリから使っちゃう場合の対処方法 Windows XP マイコンピュータ>プロパティ>詳細設定>起動と回復 設定 起動システム>編集 に/pae /noexecute を追加する 例 ~Microsoft Windows XP Professional" /fastdetect /pae /noexecute ↑のramdisk.exeからRemoveRamDisk後、再起動→基本のやりかた→再起動 Vista 管理者権限でコマンドプロンプト起動 bcdedit /set {current} pae ForceEnable ■それでも認識内から使ってしまう場合 マザボのBIOSは搭載した分だけ認識していますか? 3Gちょいしか認識していない場合はmemory remapの必要が有ります。 BIOSメニューからmemory remapやuse 4Gなどをonにしましょう。 見当たらない場合はBIOSを最新にupdateする、詳細メニューを表示するなどが必要になるかもしれません。 (例えばgigabyteではBIOSメニューからCtrl+F1でAdvanced Chipset Feature が出ます) ■WindowsXPの「システムの復元」の「復元ポイント」が消えてしまう問題の対処法(必須) このページ様の ttp //report.station.ez-net.jp/software/others/system/ramdisk.asp 復元ポイント対策 の項を実行 ( REC Z \ /REC の"Z"の部分はRAMディスクのドライブレター(デフォルトは"R")に つまりRドライブがRAMディスクなら REC R \ /REC のように表記。 注意:"filelist.xml"は不可視ファイルですので、ファイルが見えない方は、 ttp //dynabook.com/assistpc/faq/pcdata/001090.htm これを実行しましょう 上記のページには"filelist.xml"はC \Windows\system32にある、と記述がありますが 正確には、C \Windows\system32\Restoreにあります) もしくは、このblog様の ttp //rabbitgray.blog99.fc2.com/blog-entry-47.html 2.復元ポイントの編集) ※復元が使用できなくなる問題の対策} の項を実行 ( REC Z \ /REC の"Z"の部分はRAMディスクのドライブレター(デフォルトは"R")に つまりRドライブがRAMディスクなら REC R \ /REC のように表記。 注意:"filelist.xml"は不可視ファイルですので、ファイルが見えない方は、 ttp //dynabook.com/assistpc/faq/pcdata/001090.htm これを実行しましょう) もしくは、このERAM作者様のページ ttp //hp.vector.co.jp/authors/VA000363/tech/eramfaq.htm の4.の項を実行 ( REC Z \ /REC の"Z"の部分はRAMディスクのドライブレター(デフォルトは"R")に つまりRドライブがRAMディスクなら REC R \ /REC のように表記。 注意:"filelist.xml"は不可視ファイルですので、ファイルが見えない方は、 ttp //dynabook.com/assistpc/faq/pcdata/001090.htm これを実行しましょう) 原因は上記のERAM作者様ページに記載の通り、 システム復元フィルタドライバ(sr.sys)がRAMディスクに対応していないために 例外が発生し、すべての復元ポイントが消去されています (イベントログに例外イベントが記録されています)。 DDKのRAMディスクでも同様の現象になります。 ■動作報告のあったマザボ BIOS側で4G認識をしていれば可能かも? Gigabyte P35-DS3R Rev.2.0 F12f P35-DS3R Rev.2.1 F11 GA-P35-DS3L 965P-DS3 965P-S3Rev3.3 GA-K8N Ultra-9/NForce4/GA-K8N Ultra-9 F9c (手動でmemory remap必須) MSI P35-Noe2-FR P35 Neo (MS-7360) P35 Platinum P35 Platinum Combo ASUS P5B-Deluxe P5K-E P5K-Pro P5K-Deluxe Wifi-AP P5Q-E M2A-VM HDMI P5E-VM HDMI P5WD2-E PREMIUM P55D-E EVO ASRock AM2NF6G FOXCONN G45M-S BIOSTAR G31-M7TE ■61氏のバッチ 61 :名無し~3.EXE:2008/05/11(日) 17 47 56 ID BMng+huz Readmeを参考にNTFSでフォーマット後、いくつかフォルダを作って、その状態をレジストリに保存し、再起動しても再現できるようにしてみた RamdiskをZ ドライブとして1532MB(1.5GB)確保後、何も書き込まない状態で以下のコマンドを実行 FORMAT /FS NTFS /Q /V RamDisk /A 512 Z CHKDSK /L 2048 Z CACLS Z \ /G BUILTIN\Administrators F MKDIR Z \TEMP MKDIR Z \TMP MKDIR Z \DESKTOP MKDIR Z \SPOOL MKDIR Z \LOG MKDIR Z \ETC rdutil Z registry @pause ttp //upp.dip.jp/01/img/6714.gif 再起動後、作ったフォルダが再現されていることを確認 あとはシステムの詳細設定の環境変数や、プリンタとFAXの詳細設定で、TempやプリンタのスプールをRamdiskの該当フォルダに指定してやって移動、インターネットオプションで一時フォルダをRamdiskに指定 C \WINDOWS\Tempに関しては、環境変数でRamdiskのフォルダを指定してやっても、C \WINDOWS\Tempに無理やり書き込んでくる行儀の悪いインストーラーがあるので、ジャンクションも作成(作成する前にC \WINDOWS\Tempを空にしておく) rdutil link %WINDIR%\Temp TMP @pause ttp //upp.dip.jp/01/img/6715.gif デスクトップもRamdiskに移動したかったので、Administrator等の管理者権限を持つ別のアカウントでログインして同様に rdutil link "%SystemDrive%\Documents and Settings\ ユーザー名 \デスクトップ" DESKTOP @pause 以上の操作でサクサクになりました ■FORMAT /FS NTFS /Q /V RamDisk /A 512 R の自動化 188 :名無し~3.EXE:2008/05/11(日) 22 05 25 ID uOwKCefm RamdiskLoad.bat FORMAT /FS NTFS /Q /V RamDisk /A 512 R ramdisky.txt ramdisky.txt ramdisk y こんなのをファイルを作ってbatファイルをダブルクリックするとあら不思議。 確認作業なしでRディスクがフォーマットされますー ■FORMAT の自動化 ↑ 隠しオプションの/Y を使うだけで自動化できます。 FORMAT Z /FS NTFS /V RamDisk /Q /X /Y ■211氏のバッチ 211 :名無し~3.EXE:2008/05/11(日) 22 57 31 ID dh+lYX7c 需要があるかは無視して、WinRAR利用してちょっと圧縮してバックアップ&リストアするバッチをば 差分とってバックアップしたり、HDDへの書き込み減らすので単純にXCOPYよりは早い…はず ●シャットダウン用 @ECHO OFF SETLOCAL SET RAMDrive=R SET BackupFileName="C \RAMDiskBackup.rar" SET WinRARDir=C \Program Files\WinRAR IF NOT EXIST %RAMDrive% \ GOTO END "%WinRARDir%\rar.exe" a -u -as -dh -ep2 -inul -m2 -os -ow -o+ -r -s- -y %BackupFileName% %RAMDrive% END ENDLOCAL ●スタートアップ用 @ECHO OFF SETLOCAL SET RAMDrive=R SET BackupFileName="C \RAMDiskBackup.rar" SET WinRARDir=C \Program Files\WinRAR IF NOT EXIST %RAMDrive% \ GOTO END IF NOT EXIST %BackupFileName% GOTO END "%WinRARDir%\rar.exe" x -y %BackupFileName% %RAMDrive% \ END ENDLOCAL ■ 211の登録方法homeは無理っぽい。 216 :名無し~3.EXE:2008/05/11(日) 23 16 48 ID RSWxthMx 「ファイル名を指定して実行」→「gpedit.msc」 コンピュータの構成 └Windowsの設定 . └スクリプト(スタートアップ/シャットダウン) . └シャットダウン→追加で該当するスクリプトを登録 ■Windows7、32bitでのRAMディスク OS管理外メモリでの読み込み、書き込み(特に4k)が遅いのはOS側の問題の模様です DataramRAMなどのソフトでもOS管理外へ作ると似たような遅い現象がでる。 DataramRAMにてOS管理内に作成した場合や、2GBのメモリでGavotte Ramdiskを作成(OS管理内として動作させる為)したRAMディスクは非常に高速で動作する。
https://w.atwiki.jp/prototype_game/pages/34.html
UNDER THE KNIFE Go to Dr.Ragland s Morgue. Dr.Ragland odd structures in the parietal lobe, resembling parasitic infection. Alex Dr.Ragland? Dr.Ragland Already said I won t deal with you people. My medical opinion s not for sale. Alex I m impressed. Dr.Ragland What is it you want, exactly? Alex Your help stopping the virus. Dr.Ragland Why? Alex You could say I m symptomatic. So pick a side. Dr.Ragland I ll tell you what I know, but first we need to find where the military has patient zero. LOCATE PATIENT ZERO LOCATE BLACKWATCH SPECTER FORCES. Alex OK. The body first operated key. BLACKWATCH spector took them find spector and bodies medium HIJACK an APC to CONSUME a COMMANDER. WEB 1stLt Steven Yarish. Captain Lim! At ease trooper. get on the horn and tell them we ve secured the Penn station bodies. I m taking the heavy armor to destroy a Hive. Get contorol points up in this area then rendezvous with us at GENTEK. Yes Sir! LOCATE CAPTAIN LIM. Captain Lim Captain Lim to 10-12, grid shows we ve just lost a hardpoint, I m reassigning additional support to your position. Don t make me come down there. DESTROY the BLACKWATCH SPECTER VEHICLES. Capt Lim God dammit. Thunder tow and four! Move up! Lim out! Capt Lim Grid shows some sort of clusterfuck. Onsite in thirty. Lim out. CONSUME CAPTAIN LIM. WEB Capt Lim Lim Sir, Director McMullen surrendered the bodies to a civilian. Ragland. Lim Yes, sir. You did the right thing, son. Your new orders are this; recover ALL samles, bodies and evidence from Dr.Ragland. Bring them to Base AE-One. Ragland? If he doesn t interfere, leave him be. He s already implicated. he won t talk. Lim And McMullen, sir. It s time for the Doctor to learn who7s in charge of this little excursion. Alex It wahs perfect. They used Karen to get to me. Used the genetic material I had collected to make a weapon to try and take me out. By the time I discovered she was working for Blackwatch, she was gone. But I had bigger problem - a weaponized cancer was eating me from the inside out. I need a doctor. A special kind of doctor. I needed Ragland. DAY 18 INFECTION How did it feel to be infected with something you couldn t control? Alex Like my own body wanted me dead. Did you ever consider how the parasite felt? An inteligent cancer ripped from its host? Alex Yeah, I did. Once... Right before I killed it.
https://w.atwiki.jp/pqjp/pages/258.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q1Q5a_NAME1]" Khrona /Text Text tag="[Conv_Q1Q5a_0000]" Gruulkar is building a new weapon in the village of Snake Fang. We need you to find it and destroy it. /Text Text tag="[Conv_Q1Q5a_0001]" Gruulkar is building a new weapon in the village of Snake Fang. We need you to find it and destroy it. /Text Text tag="[Conv_Q1Q5a_0002]" Gruulkar is building a new weapon in the village of Snake Fang. We need you to find it and destroy it. /Text Text tag="[Conv_Q1Q5a_0003]" Gruulkar is building a new weapon in the village of Snake Fang. We need you to find it and destroy it. /Text Text tag="[Conv_Q1Q5a_0004]" What kind of weapon? /Text Text tag="[Conv_Q1Q5a_0005]" What kind of weapon? /Text Text tag="[Conv_Q1Q5a_0006]" What kind of weapon? /Text Text tag="[Conv_Q1Q5a_0007]" What kind of weapon? /Text Text tag="[Conv_Q1Q5a_0008]" We apos;re not sure. All we know is that it will be something he can use to lay siege to the city of Dhun-Kor. /Text Text tag="[Conv_Q1Q5a_0009]" We apos;re not sure. All we know is that it will be something he can use to lay siege to the city of Dhun-Kor. /Text Text tag="[Conv_Q1Q5a_0010]" We apos;re not sure. All we know is that it will be something he can use to lay siege to the city of Dhun-Kor. /Text Text tag="[Conv_Q1Q5a_0011]" We apos;re not sure. All we know is that it will be something he can use to lay siege to the city of Dhun-Kor. /Text Text tag="[Conv_Q1Q5a_0012]" I apos;m on my way. /Text Text tag="[Conv_Q1Q5a_0013]" I apos;m on my way. /Text Text tag="[Conv_Q1Q5a_0014]" I apos;m on my way. /Text Text tag="[Conv_Q1Q5a_0015]" I apos;m on my way. /Text /TextLibrary
https://w.atwiki.jp/starcraft2story/pages/187.html
▼リヴァイアサンに戻ると自動で(シネマ)[編集] +... Izsha We captured a prisoner in the wastes and subdued her, my queen. She says she is a researcher. 廃墟にて捕虜を捕まえ洗脳致しました、女王陛下。彼女が言うに研究者だそうです。 Kerrigan I didn t order you to take prisoners. 誰も捕虜を連れてこいと言った覚えはないわ。 Izsha Abathur requested it. He wants to dissect her. アバサーから頼まれました。彼は彼女を解剖したいそうです。 Kerrigan What s the point? He won t be able to use protoss genetic material. 何のため?彼にプロトスの遺伝子など使えるわけでもないでしょうに。 Izsha He likes to try. 試してみたいそうです。 Kerrigan Actually, keep her alive for now. I might find a use for her. 今は彼女を生かしておきなさい。何か使い道を探してみるわ。 +条件メモ[Comment] ▼条件メモ(Comment) Kerrigan returns to the Leviathan and discovers a protoss prisoner. Kerrigan considers for a moment. +条件メモ[Group] ▼条件メモ(Group) Exepdition01 Debrief ▼リヴァイアサン内 ◇ケリガン専用室のアナウンス(シネマ終了後自動で)[編集] +... ▼ロビー(ランダムで発言) You have new abilities available, my queen. 女皇様、新たな能力が習得可能で御座います。 You have awakened new abilities, my queen. If you wish, you can activate them now. 新たな能力に目覚めております、女皇様。お望みであれば直ぐにも使用可能とすることができます。 ▼強化室(ランダムで発言) Your power level has increased. A new tier of abilities has awakened. 能力レベルが増加致しました。新しい段階の能力に目覚めております。 ◇選択すると【管理人メモ:呼び出し検討】 +... Nafash s brood lives again within the Swarm. ナファーシュの群はスウォームで在ろうとした。 When the protoss struck, she fell back to prepared positions in the ice valleys. The protoss had to hunt her down. プロトスの襲撃後、彼女は体制を立て直そうと氷結の谷まで後退したようです。それ故にプロトス討ち取られました。 She was intelligent, careful and tenacious. But she made one mistake. She ran away. 彼女は賢く、慎重で堅実であったのでしょう。でも間違いを1つ犯してしまった。逃げてしまったのだから。 ◇話しかけると[編集] +... The hunt goes well, my queen? 狩りは上手くいっていますか、陛下? It s bloody. 残虐なものよ。(別案:虐殺でしかないわね。) Those protoss would kill you if they could. They are not zerg, that means they are the enemy. 彼らは出来るなら陛下を殺そうとしたでしょう。彼らはザーグではありません。それは敵であるということです。 Is it that simple? そんな単純なもの? For zerg, it is. Whatever my queen has lost, think what she has gained ザーグにとっては、です。陛下が失ったものが何であったとしても、今は得たものについて考えて下さい。(←訂正案募集) Purity of essence. You are the will of the Swarm. 陛下こそがスウォームの純然たる意志なのです。 ◇何もしないで居ると[編集] +... ◇2分経過◇ We will never conquer our enemies by doing nothing. 何もしなければ敵を制圧することなど出来ません。 ◇4分経過◇ There are enemies to be fought, planets to be taken. 戦うべき敵、支配させようとしている惑星があります。 ◇6分経過◇ The old Queen of Blades was much more active than you. 昔の刃の女王はもっと積極的でした。 ◇8分経過◇ I have heard that the Overmind was a very active leader. You should try it. オーバーマインド様はとても積極的に動く指導者だったと聞いております。陛下も見習うべきではないでしょうか? ◇10分経過◇ Really? You have a terrifying Swarm, a giant leviathan, and a deadly grudge, but you choose to stand around? 本当にいいのですか?陛下には恐るべきスウォーム軍、巨大なリヴァイアサン、そして殺したいほどの恨みがある。それだというのに、ただ突っ立っていることを選ぶのですか? ◇12分経過◇ Think I ll go for a walk. 散歩にでも行くべきですかね。 ◇話しかけると +... What are your people doing here? この惑星で何をしていたのかしら? We study this moon to see if its rotation can be altered, its climate improved. 我らはこの衛星の気候を改善しようと、惑星軌道を変える研究をしていたのです。 Do you understand? We are only colonists, and you are killing us. 解っているの?単なる入植者でしかない我らを貴方は殺したのです。 Yes. And if I let you live, you ll call your Golden Armada, and they will kill me. えぇ、それとあなた達を生かしておけば金色艦隊を呼び寄せ、私は殺されるという事もね。 Kill thousands to save yourself? Is that how you justify this? 貴方一人の都合で数千もの命の奪ったというの?それが許されるとでも? I justify nothing. There is no moral high ground here. Your people have killed billions of zerg. 正当化などしない。ここにはそんな崇高な道徳をもっている奴なんていないわ。あなた達も多くのザーグを殺したのよ。 (別訳)正当化などしない。ここには道徳的な上下なんてない。あなた達も多くのザーグを殺したのよ。}} We are all covered in blood. There may be more on my hands than yours, but in the end we are both killers. 私達は皆血塗られている。たとえ私があなた達よりも多くを手に掛けていたとしても、結局は両方殺戮者なのよ。 ▼進化区画(Evolution Pit) ◇話しかけると[編集] +... 違う訳が載ってたのでリンク貼っときます http //www23.atwiki.jp/starcraft2story/pages/254.html I m going to look into your memories, and find out why I feel so angry when I see you. 私はお前の記憶を調べ、そしてなぜ初めてあったとき、お前に怒りを覚えたかを見つけ出した。 Memories not important. Distractions. 記憶など重要ではない。気を散らすものだ。 I see it in your mind... You designed the Queen of Blades! Your limbs wrapped me in the chrysalis! 記憶を見てわかった…刃の女王を創り出したのは貴様だな!貴様の手足が私を繭に包んでいた! Weak and soft. Broke bones. Tore flesh. Improved you. 弱くて柔らかい…骨を砕き、肉を引き裂き、改良したのだ… (再度ケリガンに手を出そうとするも、ケリガンの目が光り、威圧される) If you weren t important to my plans, you d be dead right now. 貴様が我が計画に必要でなければ、今すぐ殺しているところだ。 Unclear. 不可解なり。 ◇Roach強化[編集] +... ▼Hydriodic Bile Gains +8 damage vs. light units, an increase of 50%. 『light属性』ユニットに対して8の追加ダメージ (増加率50%) Base composition of roach acidic saliva identical to that of zantar slug. Highly corrosive. Can alter chemical compound. Systematically evolve bile duct membranes, force production of hydriodic bile. Upon contact, will melt tissue, flesh, bone. Dissolve poorly armored foes. ローチの酸性の唾液に含まれるベース化合物はzantar slugのそれと等しい。 補足:ローチはコプルル宙域の惑星Garrxaxに生息するzantar slugをザーグが取り込んで生まれた生物 腐食性が高い、別の科学物質に変えることが可能だ。 系統を見るに胆管膜を改良し、ヨウ化胆汁の強化版を生み出せるようにしよう。 これは接触すると細胞組織、肉、骨を溶かす。軽装甲の敵なら容易に溶かすことが出来るだろう。 ▼Adaptive Plating Gains +3 armor when Roach s life is under 50%. ローチのライフが50%をきった時、3の追加アーマーを得る Roach carapace effective. Improvement difficult. Requires redesign, alternate carapace structure. Can use modular plates to protect roach, provide equivalent defense. When roach wounded, adaptive plates react to blood flow, thicken. Ensure survival. ローチの甲殻は元々良く、改善するのは難しい。 そこで新たな甲殻構造の設計が必要となった。 このモジュラー・プレートは今までと同等の防御力でローチを守ることが可能だ。 さらにローチが負傷した時は適応性プレートが血流に反応し分厚くなる。生存はより確実になるだろう。 ▼Tunneling Claws Roach can move at full speed while burrowed. Life regeneration rate increased by 100% while burrowed. ローチはバロウ中も変わらない速度で移動できる バロウ中のライフ回復率が+100%される Can enhance roach utility, several key evolutions. Able to evolve tunneling claws, series of spiracles lining carapace. Will allow roach to tear through terrain while burrowed, draw additional nutrients from soil. Combination provides strategic advantage. 幾つか主要器官を進化させることでローチの有用性を高めることが可能だ。 甲羅裏の気門の進化からtunneling clawsのアビリティを改善可能だ。 ローチはバロウ中も地殻を掘り進む事が可能になり、更に土壌から栄養素を得ることが可能になるだろう。 両者により戦略的有利性を得ることが出来る。 ▼Roach Speed(未実装) Roaches move 33% faster. ■■■ ▼ケリガン強化 ◇入室すると(初回)[編集] +... ▼初回入室時 This is your personal chamber. From here you can focus your neural pathways, and alter your active abilities. こちらは陛下専用の部屋に御座います。ここでは神経経路を調整することで陛下のアビリティの変更が出来ます。 As you grow in power, newer and stronger abilities will awaken. 陛下の成長に従って新しい強力なアビリティに目覚めるでしょう。 You can alter your active abilties here, whenever you wish. 陛下の望むときにアビリティの変更が可能です。 ◇強化アビリティ一覧[編集] +... ▼Kinetic Blast Kerrigan deals 300 damage to a target unit or structure from long range. 敵ユニットまたは建物に対し、長距離から300ダメージを与える。 コスト 50 クールダウン 10 ▼Heroic Fortitude Kerrigan gains +200 maximum life. Life-regeneration rate increased by 100% Passive ability. ケリガンの最大ライフ+200。回復速度+100% パッシヴアビリティ(常時発動) ▼Leaping Strike(覚醒能力) Kerrigan leaps to her target and deals 150 damage to it.Can be used without a target to travel quickly. Passive Kerrigan gains +10 damage. Passive Attack range reduced by 3. ケリガンがターゲットに向かい跳躍、対象に150ダメージを与える。ターゲットを指定しない場合も指定地点への移動が可能。 パッシヴ:ケリガンの攻撃力+10 パッシヴ:通常攻撃射程が3減少 コスト 50 クールダウン 無し ▼Crushing Grip Enemies in target area are stuned for 3 seconds and take 30 damage over time. Does not stun heroic units. 指定したエリア内の敵ユニットを3秒間スタンさせ、時間をかけて30ダメージを与える。 ヒーローユニットはスタンしない。 コスト 50 クールダウン 10 ▼Chain Reaction Kerrigan s attack deal normal damage to her tagert, then jump to additional nearby enemies. Deals 10 damage to up to four secondary targets. Passive ability. ケリガンの攻撃は、対象に通常のダメージを与えたあと、付近の的に更に飛び火するようになる。 飛び火ダメージは4体に対して各々10ダメージ。 パッシヴアビリティ(常時発動) ▼Psionic Shift(覚醒能力) Kerrigan dashes through enemies, dealing 50 damage to all enemies in her path. Passive Movement speed increased by 30%. ケリガンが敵に向かって疾走、道中全ての敵に50ダメージを与える。 パッシヴ:移動速度+30% コスト 50 クールダウン 無し ▼Zergling Reconstitution Killed Zerglings respawn from your primary Hatchery at no cost. Respawns up to 10 Zerglings every 30 seconds until all Zerglings have returned to life. Passive ability. 殺されたザーグリングが最初のハッチェリーからノーコストで復活するようになる。 復活は30秒ごとに10匹までで全てのザーグリングが復活するまで継続する。 パッシヴアビリティ(常時発動) クールダウン 30 ▼Improved Overlords Overlords morph instantly and provide 50% more supply. Passive ability. オーバーロードが瞬時に孵化するようになり、また50%追加のサプライを供給する。 パッシヴアビリティ(常時発動) ▼Automated Extractors(覚醒能力) Extractors automatically extract vespene gas without Drones. Passive ability. エクストラクターがドローン無しでも自動的にベスペネ・ガスを抽出する。 パッシヴアビリティ(常時発動) ▼Wild Mutation Friendly zerg units in the target area gain +200 maximum life and 100% increased attack speed for 10 seconds. Does not affect heroic units 指定地域の味方ユニットは10秒間 "最大ライフ+200"、"攻撃速度+100%(2倍)"を得る。 ヒーローユニットへは効果なし コスト 50 クールダウン 25 ▼Spawn Banelings Kerrigan spawns six Banelings with time life. 時間制限付きのベインリングを6匹生み出す。 コスト 50 クールダウン 30 ▼Mend(覚醒能力) Heals Kerrigan for 150 life and friendly biological units nearby for 50 life. An additional 50% of the amount healed regenerates over 15 seconds. ケリガンが150ライフ回復し、また付近の味方ユニットも50ライフ回復する。 さらに15秒間体力回復速度が50%上昇する。 コスト 30 クールダウン 8 ▼Twin Drones Drones morph in groups of two at no additional cost and require less supply. Passive ability. 追加コスト無しにドローンが1度で2匹生まれるようになり、また必要サプライも低下する。 パッシヴアビリティ(常時発動) ▼Malignant Creep Your units and structures gain increased life regeneration and 30% increased attack speed on creep. Creep Tumors spread creep faster and farther. Passive ability. クリープ上の自軍ユニット、建物は体力回復速度が増加し、また30%の攻撃速度増加を得る。 またクリープテューモアのクリープ拡散速度、範囲も増加する。 パッシヴアビリティ(常時発動) ▼Vespene Efficiency Vespene gas harvesting efficiency increased by 25%. Passive ability. ベスペネ・ガスの収集効率が25%増加する(+1) パッシヴアビリティ(常時発動) ▼Infest Broodlings Enemies damaged by Kerrigan become infested and spawn two Broodlings with timed life if killed quickly. Passive ability. ケリガンによってダメージを受けた敵は感染し、死亡時即座に2匹のブルードリング(時間制限有り)が生まれる。 パッシヴアビリティ(常時発動) ▼Fury Each attack temporarily increases Kerrigan s attack speed by 15%. Can stack up to 75% increased attack speed. Passive ability. 攻撃毎にケリガンの攻撃速度が一時的に15%上昇する。 この効果は75%上昇するまでスタックする。 パッシヴアビリティ(常時発動) ▼Ability Efficiency Kerrigan s abilities have their cooldown and energy cost reduced by 20%. Passive ability. ケリガンのアビリティはクールダウン、コストが共に20%減少する。 パッシヴアビリティ(常時発動) ▼Apocalypse Deals 300 damage to enemy units and 700 damage to enemy structures in a large area. (This ability starts on cooldown.) 広範囲に渡り、敵ユニットには300ダメージ、敵建造物には700ダメージを与える。 (このアビリティはクールダウン状態から開始する) コスト 100 発動ディレイ 3 クールダウン 300 ▼Spawn Leviathan Summons a mighty flying Leviathan with timed life. Deals massive damage and has energy-based abilities. (This ability starts on cooldown.) 強大な飛行ユニットであるリヴァイアサンを召喚する(時間制限有り)。 甚大な被害を与える事ができ、またエネルギーを用いるアビリティを持つ。 (このアビリティはクールダウン状態から開始する) コスト 100 クールダウン 300 ▼Drop-Pods Delivers Primal Zerg with timed life to the battlefield. Drop-Pods contain 40 Zerglings, 5 Roaches, and 5 Hydralisks. (This ability starts on cooldown.) 戦場にプライマル・ザーグを呼び出す(時間制限有り)。 ドロップポッドは40匹のザーグリング、5匹のローチ、5匹のハイドラリスクを内包している。 (このアビリティはクールダウン状態から開始する) コスト 100 クールダウン 300 ▼ブリーフィング The protoss still seek to warn Shakuras of our presence. プロトスは未だにシャクラスヘ我々の存在を伝える方法を模索しております。 They are preparing to send shuttles through their warp network to Shakuras! かれらはシャクラスへのワープ網を使って連絡船を送る準備をしております。 ▼ミッション The protoss are preparing shuttles for launch. プロトスはシャトルの発射準備を行なっております。 A warp conduit. I sense millions of protoss minds on the other side... Shakuras! あれはワープ装置ね。あの向こう側…シャクラスからプロトスの存在を無数に感じるわ! If a single shuttle passes through they can alert Shakuras to our presence. もし一隻でもシャトルが通過すれば我々の存在がシャクラスに伝わってしまう! Should we destroy it then? では、あれ(ワープ装置)を破壊しますか? No, they would detect that. Our only choice is to stop their shuttles from reaching the conduit. いえ、それも彼らに気付かれるわ…シャトルが装置に到達するのを阻止するしかなさそうね。 Nafash s hydralisks! ナファーシュのハイドラリスク! Abathur, assimilate their essence into the Swarm. アバサー、エッセンスをスウォームに吸収させなさい。 Hydralisk reconstituted. Can morph from larva. ハイドラリスクを再構成した。ラーヴァから変化させることが可能だ。 I need more hydralisks to destroy these shuttles. あのシャトルを破壊する為にももっとハイドラリスクが必要になるわね。 ▼操作開始 ▼シャトル発進 My queen, the protoss have launched a shuttle. It is enroute to a warp conduit. 女王陛下、プロトスがシャトルを発進しました。ワープ装置へと向かっております。 ▼襲撃1回目 Engage the hive directly! Our shuttles must break through! ハイブを直接攻撃するのだ!我らのシャトルは突破せねばならない! You will never leave this ball of ice! この氷の世界からは逃しはしない! ▼襲撃2回目 The protoss are mobilizing an assault on our hive cluster. プロトスが我々のハイブクラスターを急襲して来ます。 ▼エッセンスを探知 My queen, the protoss were gathering biological samples and storing them in these stasis chambers. 女王陛下、プロトスは生体サンプルを集め、あれらの貯蔵容器に蓄えているようです。 We ll destroy the chambers, and take the biomass if we can. 可能ならその容器を破壊し、バイオマスを奪うわよ。 ▼新たなシャトル発進 The protoss launched another shuttle. This one is accompanied by a fighter escort. プロトスが別のシャトルを発進しました。護衛戦闘機が同行しております。 You cannot stop us all, Kerrigan! 我らを止めることなど出来ぬぞ、ケリガン! ▼新たなシャトル発進&新たなワープゲート The protoss have launched another shuttle. It is bearing towards an unknown location. プロトスが別のシャトルを発進しました。向かっている先は不明です。 They re bringing more warp conduits online. I sense two more activating. 別のワープ装置を起動したようね。2つ起動したのを感じるわ。 ▼エッセンスを回収1 Large quantities of biomass. Good to have. Can use to improve Swarm. 大量のバイオマス!手に入って幸いだ。スウォームの改良に使える。 ▼エッセンスを回収2 Another chamber destroyed. What were the protoss doing with all this biomass? もう一つ容器を破壊したわ。プロトスはこのバイオマスで何をしていたのかしら? ▼エッセンスを回収3 That s the last stasis chamber. これが最後の容器ね。 Will examine biomass. Consume. Improve Swarm. バイオマスを研究し、取り込めば、スウォームは更に進化できる。 ▼新たなシャトル発進(別の基地から) The protoss are launching shuttles from a new base. プロトスが別の拠点よりシャトルを発進させました。 Well, that makes things a little more complicated. ふぅ、それは少し面倒になりそうね。 ▼新たなシャトル発進(2機同時) The protoss are launching two sets of shuttles. Tenacious bastards. プロトスが2隻のシャトルを発進させたわ。諦めが悪いわね。 ▼プロトス基地に近づくと(ランダム) Warning. Your forces are approaching the enemy s base. 警告します。陛下の軍が敵の拠点に近づいております。 I am sensing a protoss psionic matrix. Your forces are nearing the enemy s base. プロトス精神波の発生源を感じます。陛下の軍は敵軍拠点の近くにいるようです。 ▼シャトルベイ破壊 A launch bay has been destroyed. The protoss will be forced to launch their shuttles from the remaining bays. 発着場が破壊されました。プロトスはシャトルを残りの発着場より発進しなければならなくなりました。 Another protoss launch bay has been destroyed. またプロトスの発着場を破壊しました。 ▼シャトルベイ破壊(全て:ミッションクリア) All launch bays have been destroyed. The protoss are crippled. 全ての発着場を破壊致しました。プロトスの脅威はもはやありません。 ▼新たなシャトル発進(2機同時) The protoss have launched more shuttles. プロトスが1隻以上のシャトルを発進しました。 One shuttle through the conduit, and you will feel the might of the Golden Armada! どちらかのシャトルが通過しさえすれば、貴様は金色のアルマダ様の力を体感する事となるだろう! ▼イーシャ助言 We should morph units that can attack flying units. 我々は航空ユニットを攻撃可能なユニットに変化させなければなりません。 We can birth queens from the hatchery to destroy the enemy s fliers. ハッチェリーより敵戦闘機を撃墜可能なクイーンを生み出せます。 ▼マザーシップ登場 The protoss have launched a mothership. プロトスがマザーシップを発信させました。 They must be using it to cloak shuttles. 彼らはシャトルをクローク化しているはずよ。 ▼全ての船を落とす(ミッションクリア) That s the last. The warp conduits are useless to them now. これで最後ね。今や彼らにワープ装置を使うすべはないわ。 You ve done it, my queen. The protoss threat is removed. 流石で御座います、女王陛下。プロトスの脅威は取り除かれました。 Nothing is done until they are all dead. 彼らが全滅するまで終わりではないわ。 ◇未確認・未実装 +... Not if I have anything to say about it. We will bring down that shuttle! ■■■ We can place spore crawlers near the warp conduit. ■■■ While they may not bring down a shuttle by themselves, they re a good last line of defense. ■■■ The protoss have begun launching shuttles from a third base. ■■■ The protoss are launching two sets of shuttles. Tenacious bastards. ■■■ For Aiur! ■■■ Distract the zerg abomination! Our shuttles must reach Shakuras! ■■■ You will suffer, zerg creature! ■■■ You face the might of the protoss! ■■■ Feel the sting of the protoss! ■■■ The protoss are mobilizing an assault on our hive cluster. ■■■ You will never stop us from reaching Shakuras, Kerrigan! Your fate is sealed. ■■■ The power of the Khala will see you brought low! ■■■ You have no chance before the Khala! ■■■ Another shuttle in the air! ■■■ We need only one shuttle to reach the gate! ■■■ Another shuttle has launched. ■■■ The protoss have launched another shuttle. ■■■ Another shuttle launch. These bastards do not give up. ■■■ Another one! ■■■ Another one down! ■■■ Got it. ■■■ You are not going to escape! ■■■ I m sure the protoss left guards at them. ■■■ Yes, there s lots of biomass here. ■■■ Useful. ■■■ Wait. I sense something. This was a feint. They ve launched a space vessel from a base on the other side of the moon. ■■■ It s reaching the upper levels of the atmosphere right now. If it escapes this moon s gravity, it can jump away. ■■■ Prepare the leviathan? ■■■ There isn t time. ■■■ Your orders? ■■■ I will handle it. ■■■ Not if I have anything to say about it. We will bring down that shuttle! ■■■ While they may not bring down a shuttle by themselves, they re a good last line of defense. ■■■ They re bringing more warp conduits online. I sense two more activating. ■■■ Well, that makes things a little more complicated. ■■■ Another shuttle launch. These bastards do not give up. ■■■ Another one! ■■■ Another one down! ■■■ Got it. ■■■ You are not going to escape! ■■■ You will never leave this ball of ice! ■■■ We ll destroy the chambers, and take the biomass if we can. ■■■ I m sure the protoss left guards at them. ■■■ Yes, there s lots of biomass here. ■■■ Another chamber destroyed. What were the protoss doing with all this biomass? ■■■ More biomass here. ■■■ Wait. I sense something. This was a feint. They ve launched a space vessel from a base on the other side of the moon. ■■■ It s reaching the upper levels of the atmosphere right now. If it escapes this moon s gravity, it can jump away. ■■■ There isn t time. ■■■ I will handle it. ■■■ One more protoss launch bay destroyed. ■■■ All launch bays have been destroyed. The protoss are crippled. ■■■ Good. The warp conduits are useless to them now. ■■■ They likely intend to hide their shuttles in its cloaking field. ■■■ They must be using it to cloak shuttles. ■■■ Good. The warp conduits are useless to them now. ■■■ This hive cluster now belongs to the Swarm. ■■■ Nafash s hydralisks are frozen out here in the wastes. ■■■ Assimilate their essence into the Swarm and we ll bring these shuttles down, one by one. ■■■ Not if I have anything to say about it. We will bring down that shuttle! ■■■ While they may not bring down a shuttle by themselves, they re a good last line of defense. ■■■ They re bringing more warp conduits online. I sense two more activating. ■■■ Well, that makes things a little more complicated. ■■■ The protoss are launching two sets of shuttles. Tenacious bastards. ■■■ Another shuttle launch. These bastards do not give up. ■■■ Another one! ■■■ Another one down! ■■■ Got it. ■■■ You are not going to escape! ■■■ You will never leave this ball of ice! ■■■ Nafash s hydralisks are frozen out here in the wastes. ■■■ You do that. ■■■ A protoss assault is mobilizing on our hive cluster. ■■■ Attack their hive cluster my brothers! ■■■ Distract her forces! Your sacrifice will not be in vain! ■■■ Protoss forces are en route to the hive cluster. ■■■ A protoss shuttle has reached the warp conduit! It must be destroyed before it jumps out of the system. ■■■ A shuttle reached the conduit! Destroy it, now! ■■■ Warning! Another shuttle has reached a warp conduit! ■■■ A shuttle is beginning to warp! It must be destroyed! ■■■ Assimilate their essence into the Swarm and we ll bring these shuttles down, one by one. ■■■ Yes, there s lots of biomass here. ■■■ Another chamber destroyed. What were the protoss doing with all this biomass? ■■■ More biomass here. ■■■ We ll destroy the chambers, and take the biomass if we can. ■■■ I m sure the protoss left guards at them. ■■■ More biomass here. ■■■ That s the last stasis chamber. ■■■ You do that. ■■■ All forces, defend the central conduit! Tear their ships from the sky! ■■■ This hive cluster now belongs to the Swarm. ■■■ The protoss launched three shuttles at once! They re bearing towards the same conduit! ■■■ Nafash s hydralisks are frozen out here in the wastes. ■■■ Assimilate their essence into the Swarm and we ll bring these shuttles down, one by one. ■■■ A shuttle reached the conduit! Destroy it, now! ■■■ We should morph more hydralisks to destroy the enemy s flying units. ■■■ +条件メモ[Comment] ◇条件メモ(Comment) Spore crawlers First shuttle with an escort New warpgate New protoss base New Protoss base 2 Two shuttles at once Shuttle destroyed Destroy a depot Subsequent depots destroyed All docking bays disabled - hidden win If the player destroyed all the shuttles. If the player destroyed the launch bays. Then play these two. Hydralisks All depots destroyed. Direct taunts when a wave is sent. Three Shuttles Mission start +条件メモ[Group] ◇条件メモ(Group) Expedition02 Mission Crit Path Protoss send a wave Protoss leader taunts Protoss launch a shuttle Bonus objective End cinematic Docking Bay Disabled Mothership OBSOLETE Context Sensitive Gain second base Shuttle about to escape To Consider Need more hydralisks Entering enemy base.
https://w.atwiki.jp/worldart/
https //tadatika773.jimdosite.com/ Reasons for creating the world ⇒ ✕ How to create the world ⇒ ✕ Reason for destruction of the world ⇒ ✕ How to destroy the world ⇒ 〇 Gives intelligence to one life form. The only mistake kills everything. Overnight. Democracy Minimum number of minimum misfortune for maximum number of maximum happiness To save all lives, for eternal peace, You can kill one life. They destroy the world They pollute the world They upset harmony They kill all lives All lives are saved Eternal peace will come By killing one life By killing the life of one species Nothing wrong Nothing is wrong Truth Justice In less than 100 years, weapons that kill all humans in an instant will emerge. If excellent scientists gather, it can be done in a month. A murderer if you kill one person, A hero if you kill a million people, The one who killed all humans, What is he called? How is it treated? What kind of sin does he have? What kind of punishment will you give? こんなのまとめて、どこに需要があるねん 興味があるのは、ほんの一握りだろうに togetterは全部消されたから、ここにまとめるのね
https://w.atwiki.jp/yournotepad/pages/33.html
How am i going to Deliver you a mountain size of love? (どうしたらあなたに伝えられるんだろう?山のように大きな僕のこの愛を) How do oceans connected by a straw Get something through? (どうやったら届くんだろ? 藁で繋がった海のように広いこの気持ちは) I might need some time to remember (思い出すのに少し時間をくれないか?) Need some time to remember (少し時間が欲しいんだ) Hey! It s automatic when you know it (そうだ!君が分かってるならこんなの自動的なんだ) Hey! It s automatic when feel it (そうだ!君が感じてるならそんなの当然のことなんだ) When do i lay down And get to see the world inside your eyes? (僕は一体いつになったらできるんだろう?この体を預けてあなたの瞳の中の世界を見ることが) How can i reach out And hold on to the joy you ve got inside? (どうすれば君を心の底から喜ばせられるかな?) Hey! It s automatic when you know it (そうだ!君が分かってるならこんなの自動的なんだ) Hey! It s automatic when feel it (そうだ!君が感じてるならそんなの当然のことなんだ) I got some (これだけではまだ足りないよ) But i wanna feel it every hour (僕はいつだって感じていたいんだ) Cuz i want to give it you (だって君にも感じてほしいから) Hey! It s automatic when you know it (そうだよ! 君が分かってるなら無意識のうちにこうなるんだ) Hey! It s automatic when feel it (そうだろ? 君が感じてるなら当たり前のことなんだよ)
https://w.atwiki.jp/battlefield1942/pages/529.html
BG42のマップ 1944年 マップ名は日本語化パッチを基準にしています(一部漢字表記に変更しています)。 マップ名の冒頭にある数字は時代を表しており、前半2桁は西暦の下2桁、後半2桁は月を表しています。 青字表記はシングルプレイとマルチプレイのコープ対応マップです。 他の時代のマップは「BG42のマップ」をご覧ください。 遠慮せずにどんどん改筆していってください。 目次 BG42のマップ 1944年4401 コルスンの戦い-4401 BATTLE FOR KORSUN- 4401 アンツィオ上陸作戦-4401 OPERATION SHINGLE- 4401 アンツィオ上陸作戦 SMALL-4401 OPERATION SHINGLE SMALL- 4402 トラ達が自由になったとき-4402 WHEN THE TIGERS BROKE FREE- 4403 インパール作戦-4403 OPERATION UGO- 4405 ミッチーナー-4405 MYITKYINA- 4405 第四次モンテ・カッシーノの戦い-4405 OPERATION DIADEM- 4406 ブレクール砲陣地-4406 BRECOURT MANOR- 4406 衡陽防衛-4406 DEFENCE OF HANGYANG- 4406 イージー・レッド-4406 EASY RED- 4406 SPR メルデレ橋-4406 MERDELET BRIDGE- 4406 オマハ・ビーチ DAY1-4403 MERDELET BRIDGE- 4406 ペガサス橋-4406 PEGASUS BRIDGE- 4406 ポインテ・デュ・ホック-4406 POINTE DU HOC- 4406 サン・メール・エグリース-4406 ST MERE EGLISE- 4406 ヴィレル・ボカージュ-4406 VILLERS BOCAGE- 4407 バルクマン・コーナー-4407 BARKMANNS CORNER- 4408 アンガウル-4408 ANGAUR- 4408 キシナウ包囲戦-4408 KISHINEV POCKET- 4408 モン・サン・ミシェル-4408 MONT ST MICHEL- 4409 ドゥクラ峠-4409 DUKLA PASS- 4409 ヘルズ・ハイウェイ-4409 HELLS HIGHWAY- 4409 ナンシー-4409 NANCY- 4409 ニュイネン-4409 NUENEN- 4409 ペリリューの戦い-4409 OPERATION STALEMATE- 4410 オーバールーンの戦い-4410 BATTLE OF OVERLOON- 4410 スリガオの激突-4410 CLASH ON SURIGAO- 4410 デブレツェン-4410 DEBRECEN- 4411 ヒュルトゲンの森-4411 HUERTGEN FOREST- 4411 インファチュエイト作戦-4411 OPERATION INFATUATE- 4411 ヒュルトゲンの森-4411 HUERTGEN FOREST- 4411 ルール平地-4411 THE ROER PLAINS- 4411 ブダペストへ向かえ-4411 TOWARDE BUDAPEST- 4412 ゴースト・フロント-4412 GHOST FRONT- 4412 ヌーヴィル-4412 NOVILLE- 4412 ラインの守り-4412 WACHT AM RHEIN- 4412 ヴァルドアムバッハ-4412 WALDHAMBACH- コメント 4401 コルスンの戦い-4401 BATTLE FOR KORSUN- ブリーフィングなし 【マップ解説】 内容募集中! 4401 アンツィオ上陸作戦-4401 OPERATION SHINGLE- US forces have to attack the city of Nettuno and capture all controlpoints to win the battle. German forces have to defend the city at all costs. アメリカ軍が戦いに勝利するためにはネッチューノの町を攻撃し、すべての陣地を確保しなければならない。ドイツ軍はなんとしてでも都市を守りきらなければならない。 【マップ解説】 内容募集中! 4401 アンツィオ上陸作戦 SMALL-4401 OPERATION SHINGLE SMALL- US forces have to attack the city of Nettuno and capture all controlpoints to win the battle. German forces have to defend the city at all costs. アメリカ軍が戦いに勝利するためにはネッチューノの町を攻撃し、すべての陣地を確保しなければならない。ドイツ軍はなんとしてでも都市を守りきらなければならない。 【マップ解説】 内容募集中! 4402 トラ達が自由になったとき-4402 WHEN THE TIGERS BROKE FREE- It was just before dawn one miserable morning in black forty four. It was dark all around. There was frost in the ground when the tigers broke free. And no one survived from the Royal Fusiliers Company C. This map is a tribute to Rogers Waters. 未翻訳 【マップ解説】 内容募集中! 4403 インパール作戦-4403 OPERATION UGO- ブリーフィングなし 【マップ解説】 内容募集中! 4405 ミッチーナー-4405 MYITKYINA- ALLIES Penetrate the Japanese jungle defenses and capture Myitkyina Airfield. Note You will need two players to capture this control point (multiplayer conquest mode only) +++ AXIS Secure the important airfield. Keep in control of the jungle paths and eliminate enemy movement. 未翻訳 【マップ解説】 内容募集中! 4405 第四次モンテ・カッシーノの戦い-4405 OPERATION DIADEM- ブリーフィングなし 【マップ解説】 内容募集中! 4406 ブレクール砲陣地-4406 BRECOURT MANOR- This is an objective map, so no control points to capture! --- ALLIES Destroy all german guns and the halftrack with explosives to win the battle. You need EIGHT explosive per gun ! --- AXIS Defend the guns and the halftrack at all costs. Every lost piece of equipment will reduce your spawn points. コンクエストモード / オブジェクティブマップ アメリカ軍は爆弾でドイツ軍の全ての砲台とハーフトラックを破壊し戦いに勝利せよ。1ヶ所あたり8つの爆弾が必要となるであろう。ドイツ軍は砲台とハーフトラックを死守せよ。あらゆる設備を失うことでスポーンポイントが減少することであろう。 【マップ解説】 内容募集中! 4406 衡陽防衛-4406 DEFENCE OF HANGYANG- When Changsha fell to the IJA on June 19, 1944, Hengyang became their next target. The city was an important railroad junction and had several airports used by USAAC. The city was protected by two rivers and marshlands and the Japanese could only advance from the south. The Chinese commander ordered a mandatory evacuation for 300,000 inhabitants of the city and began to construct earthworks, trenches, bunkers and machine-gun nests. If the Japanese army wanted to take the city, they would sustain large casualties. 未翻訳 【マップ解説】 内容募集中! 4406 イージー・レッド-4406 EASY RED- ALLIES Make your way over the beach and destroy the concrete barrier with the Bangalore Torpedoes of your engineers to clear the path for your supporting armor. Climb the bluffs then and eliminate the Axis defense positions. - - - AXIS Hold down the landing troops and nail them to the beach. Prevent any breakthrough! 未翻訳 【マップ解説】 内容募集中! 4406 SPR メルデレ橋-4406 MERDELET BRIDGE- This is the last map of BG42 mapper Lt. Moeder Theresa. He died in February 2009. We will never forget him. Play this map in his honour. このマップはBG42のマッパーであるLt. Moeder Theresaが最後に制作したマップです。彼は2009年2月に亡くなりました。 【マップ解説】 内容募集中! 4406 オマハ・ビーチ DAY1-4403 MERDELET BRIDGE- This is a Conquest Assault map. Your team will win if you cause your opponent s tickets to reach zero. The Americans can reduce the German tickets quickly by holding all of the control points on the map. The Germans can reduce the American s tickets gradually by holding all of the control points on the map. コンクエストモード / アサルトマップ このマップでは、急襲する連合軍のアメリカ(青色)と、それを迎え撃つ枢軸軍のドイツ(赤色)が戦う。敵軍のチケットを先に『0』にした方が勝ちとなる。チケットは陣地を獲得したり敵兵士を倒すことで減らすことが出来る。 【マップ解説】 内容募集中! 4406 ペガサス橋-4406 PEGASUS BRIDGE- ブリーフィングなし 【マップ解説】 内容募集中! 4406 ポインテ・デュ・ホック-4406 POINTE DU HOC- Allied forces have to destroy all three Nebelwerfer emplacements, marked on the minimap with red circles. It takes THREE expacks to destroy one gun, so teamwork is needed ! アメリカ軍はミニマップで赤くマークされた場所にある3つのネーベルヴェルファー41を破壊しなければならない。ネーベルヴェルファー41は1つにつき爆薬が3つ必要になるためチームワークが重要である! 【マップ解説】 内容募集中! 4406 サン・メール・エグリース-4406 ST MERE EGLISE- Allied Objectives Regroup after the drop and capture St. Mere Eglise. ---- Axis Objectives Prevent the Screaming Eagles from taking control over St. Mere Eglise. Regroup and try to recapture it if you are forced to retreat. アメリカ軍は地上に降下して再編成し、サン・メール・エグリースの教会にあるドイツ軍の対空砲陣地を制圧せよ。ここを制圧するまでは他の陣地を制圧することができない。制圧に成功したならドイツ軍の奪回を阻止し戦い続けよ。もう一度言うが、これを達成しなければ他の陣地を制圧することができない。ドイツ軍はアメリカ第101空挺師団がサン・メール・エグリースの教会を制圧するのを阻止せよ。やむなく再編成でそこから後退する場合はそこを奪回するように。 【マップ解説】 内容募集中! 4406 ヴィレル・ボカージュ-4406 VILLERS BOCAGE- This is a Conquest Head-on map. Your team will win if you cause your opponent s tickets to reach zero. You can increase the rate at which they lose tickets by holding at least half of the control points on this map. コンクエストモード / ヘッドオンマップ このマップでは、枢軸軍のドイツ(赤色)と、連合軍のアメリカ(青色)が真っ向から対決して戦う。敵軍のチケットを先に『0』にした方が勝ちとなる。チケットは陣地を獲得したり敵兵士を倒すことで減らすことが出来る。 【マップ解説】 内容募集中! 4407 バルクマン・コーナー-4407 BARKMANNS CORNER- This is a Conquest Head-on map. Your team will win if you cause your opponent s tickets to reach zero. You can increase the rate at which they lose tickets by holding at least half of the control points on this map. コンクエストモード / ヘッドオンマップ このマップでは、枢軸軍のドイツ(赤色)と、連合軍のアメリカ(青色)が真っ向から対決して戦う。敵軍のチケットを先に『0』にした方が勝ちとなる。チケットは陣地を獲得したり敵兵士を倒すことで減らすことが出来る。 【マップ解説】 内容募集中! 4408 アンガウル-4408 ANGAUR- ブリーフィングなし 【マップ解説】 内容募集中! 4408 キシナウ包囲戦-4408 KISHINEV POCKET- ブリーフィングなし 【マップ解説】 内容募集中! 4408 モン・サン・ミシェル-4408 MONT ST MICHEL- NO PARACHUTES ON THIS MAP ! このマップではパラシュートを使用することができない! 【マップ解説】 内容募集中! 4409 ドゥクラ峠-4409 DUKLA PASS- Battle of the Dukla Pass was the scene of bitterly contested battle for the Dukla Pass on the Eastern Front of World War II between Nazi Germany and Soviet Union in September-October 1944. In summer 1944 Slovaks rebelled against the Nazis and the Czechoslovak government appealed to Soviets for help. On 31 August Soviet marshal Ivan Konev was ordered to prepare plans for an offensive to destroy Nazi forces in Slovakia. The plan was to push through the old Slovak-Polish border in the Carpathian Mountains via the Dukla Pass near Svidnik. ドゥクラ峠の戦いは第二次世界大戦の東部戦線で1944年9月から10月にかけて激戦となった、ドゥクラ峠をめぐるドイツ軍とソ連赤軍の戦いである。1944年の夏にスロバキア人がドイツに反逆を行い、チェコスロバキア政府はソ連に助けを求めた。8月31日、イワン・コーネフ元帥から命令された司令官達ははチェコスロバキアのドイツ軍を撃破する計画を考え始めた。計画ではスヴィドニクの近くにあるドゥクラ峠を経て、カルパティア山脈から古いチェコスロバキアとポーランドの国境を通るというものであった。 【マップ解説】 内容募集中! 4409 ヘルズ・ハイウェイ-4409 HELLS HIGHWAY- NO PARACHUTES ON THIS MAP ! このマップではパラシュートを使用することができない! 【マップ解説】 内容募集中! 4409 ナンシー-4409 NANCY- ブリーフィングなし 【マップ解説】 内容募集中! 4409 ニュイネン-4409 NUENEN- In this map you will have to follow the priciples of pushing the enemy away. The US soldiers are the attacking forces here. From their starting base they first must take the Sawmill. Then both the Farm and Nuenen_Park must be taken in order to be able to take Nuenen_Church. After this cap the way to the German Artillery_Base is wide open. Off course the German side is to prevent this from happening. このマップでは敵軍をどんどん押していかなければならない。攻め側はアメリカ軍である。アメリカ軍は最初に製材所所を確保しなければならない。そしてニュイネンの教会を確保できるようにするためには、農場とニュイネンの公園の2つを確保しなければならない。それができればドイツ軍の砲陣地への道が開かれる。ドイツ軍はアメリカ軍の侵攻を阻止せよ。 【マップ解説】 内容募集中! 4409 ペリリューの戦い-4409 OPERATION STALEMATE- On the morning of September 15th, 1944, a storm is brewing even though there are few clouds in the sky. As members of the legendary First Marine Division gather in their landing craft, the voice of their commander s assurances that the coming battle will last at most three days ring through their ears. The Higgins boats and Amtrak s begin to mass at their rally point, the big guns from the cruisers let loose with thunderous explosions filling the steamy air... thousands of brave Marines begin their slow trek toward their landing zone as tracers and artillery shells shower upon the landing craft mercilessly. The Battle of Peleliu has begun. 1944年9月15日の朝、空に雲はほとんどなかったが海は荒れていた。伝説的なアメリカ第1海兵師団の隊員達は司令官が発した「3日で陥落させる」という言葉を耳にこだまさせながら上陸用の艦艇に集まっていた。ヒギンズボートとアムトラックがそこに集まり始め、雷のような砲撃と共に...何千もの勇敢な海兵隊員はゆっくりと上陸地点へと向かっていった。こうしてペリリュ―の戦いは始まった。 【マップ解説】 内容募集中! 4410 オーバールーンの戦い-4410 BATTLE OF OVERLOON- ブリーフィングなし 【マップ解説】 内容募集中! 4410 スリガオの激突-4410 CLASH ON SURIGAO- ブリーフィングなし 【マップ解説】 内容募集中! 4410 デブレツェン-4410 DEBRECEN- Throughout the summer of 1944, the men of General der Artillerie Maximilian Fretter-Pico s German Sixth Army were iterally fighting for their very existence. The Red Army, pushing ever westward, was nearing the zenith of its strength. But In the fall of 1944, three Red Army corps on the attack suddenly found themselves encircled near Debrecen, Hungary. 未翻訳 【マップ解説】 内容募集中! 4411 ヒュルトゲンの森-4411 HUERTGEN FOREST- ブリーフィングなし 【マップ解説】 内容募集中! 4411 インファチュエイト作戦-4411 OPERATION INFATUATE- ブリーフィングなし 【マップ解説】 内容募集中! 4411 ヒュルトゲンの森-4411 HUERTGEN FOREST- ブリーフィングなし 【マップ解説】 内容募集中! 4411 ルール平地-4411 THE ROER PLAINS- US troops Get in control of the villages Apweiler, Puffendorf and Gereonsweiler, eliminate all German resistance to be prepared for the Roer crossing. German troops Stop any progress of the US tanks and defend your positions. アメリカ軍はアプヴァイラーの村、プーフェンドルフおよびゲレオンスヴァイラーに駐留するルール交差点のドイツ軍守備隊を撃退せよ。ドイツ軍はアメリカ軍の戦車の侵攻を阻止し、陣地を防衛せよ。 【マップ解説】 内容募集中! 4411 ブダペストへ向かえ-4411 TOWARDE BUDAPEST- The road to Budapest will not be an easy one, The Axis troops have control of the town s, bridges and cross road s between you and the Hungarian Capital. The Russian s will have to fight there way to Budapest, the Germans must hold there ground and stop the Russian advance at all costs. ブダペストへの道は楽なものではないであろう。ハンガリー軍はハンガリーの首都との間にある町の橋と交差点を確保している。 The Russian s will have to fight there way to Budapest, the Germans must hold there ground and stop the Russian advance at all costs. 【マップ解説】 内容募集中! 4412 ゴースト・フロント-4412 GHOST FRONT- ブリーフィングなし 【マップ解説】 内容募集中! 4412 ヌーヴィル-4412 NOVILLE- Bastogne will stand or fall with the defense of Noville, a once peacefull village in the Ardennes. 未翻訳 【マップ解説】 内容募集中! 4412 ラインの守り-4412 WACHT AM RHEIN- This is a Conquest Assault map. Your team will win if your opponent s tickets reach zero. The Germans can reduce the American tickets quickly by holding all of the control points on the map. The Americans can reduce the German tickets gradually by holding all of the control points on the map. コンクエストモード / アサルトマップ このマップでは、急襲する連合軍のアメリカ(青色)と、それを迎え撃つ枢軸軍のドイツ(赤色)が戦う。敵軍のチケットを先に『0』にした方が勝ちとなる。チケットは陣地を獲得したり敵兵士を倒すことで減らすことが出来る。 【マップ解説】 内容募集中! 4412 ヴァルドアムバッハ-4412 WALDHAMBACH- The American forces must capture the village of Waldhambach and chase the Germans out of the trenches in the Grunewald forrest. All trench-flagpoints must be taken by at least 2 soldiers. アメリカ軍はヴァルドアムバッハの村を確保し、ドイツ軍をグリューネワルドの森にある塹壕からあぶり出さなければならない。少なくとも2人のプレイヤーで塹壕の陣地を確保しなければならない。 【マップ解説】 内容募集中! コメント コメントは最新20件が表示されます (過去のコメントを参照)? 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/aoeo_nadare/pages/13.html
途中Village Elder以外混ざってるハズ ■1.Our First Enemy Clubmen killed 0/8 棍棒戦士を8匹殺せ Treasure Discovered 0/2 財宝を2つ発見せよ ■2.Food Equals Villaers Berry patches found 0/2 果実畑を2つ見つけろ Fishing Spots found 0/2 釣り場を2つ見つけろ Deer heads found 0/2 鹿の群れを2つ見つけろ Food Gathered 0/250 食料を250集めろ Villagers trained 0/5 村人を5人養成せよ ■3.Shorten the Distance Unlock the Storehouse at your Palace in your Capital City Unlock the Storehouse at the Palace 宮殿からStorehouse(貯蔵庫)を開錠せよ ■4.Wood Equals Buldings Use your Villagers to gather Wood and buid a Storehouse. あなたの村人を使い木を集めStorehouse(貯蔵庫)を建てろ Build Houses and train Villagers to increase your total population. 家を立てて村人を養成し総合人口を増やせ Storehouse bult 0/1 貯蔵庫を1つ建てる Wood Gathered 0/200 木を200集める House Built 0/1 家を1件建てる Total Population 0/15 総合人口を15人にする ■5.Gear Haul Use the blueprint in your inventory to construct a Gear Hall in your Capital City Gear Hall Built in Capital city 0/1 Gear HallをCapital city に建てろ ■6.Eliminating a threat Build a Barracks to produce an army of Spearmen, and use them to destroy all of the buildings belonging to the Followers of Autolycus. Gold Gathered 0/200 金を200集めろ Barracks Built 0/1 兵舎を1つ建築せよ Spearmen trained 0/10 槍兵を10人養成せよ Enemies Defeated 敵に勝て ■7.Bronze age technology Unlock your choice of Bronze Age technologies at the Palace in your Capital City. Unlock a bronze age technology at the palace ■8.Bright lights, Big City Visit the ciry of Mycenae and offer to assist the Mycenaean Trader. He is willing to provide you with blueprints needed for your Capital City, if you agree to help him. ミケーネのciryを訪問してください、そして、Mycenaean Traderを補助すると申し出てください。 彼は、あなたが、彼を助けるのに同意するならあなたのキャピタルシティに必要である青写真をあなたに提供しても構わないと思っています。 Visit the City of Mycenae Help the Mycenaean Trader ■9.Help the Mycenaean trader Help the Mycenaean Trader rebuild his village. Use your starting resources to repair the Town Center and upgrade it to Age II. Then build Farms and rescue his captured family menbers with your Transport. Town center repaired 0/1 age II reached wood gathered 0/400 farms built 0/4 familly members rescued by transport 0/10 ■10.Mow em down! Defeat the Followers of Autolycus with the help of Advisor Matius Somatophylax,Hypaspist,Toxotes,and Triremes. War lodges destroyed 0/5 Huts Destroyed 0/15 Bandit war leaders killed 0/4 ■11.Get the goods Locate and recover the stolen Merchant Carts from the Followers of Autolycus. CO-OP ALLOWED merchant carts located 0/7 merchant carts returned 0/7 ■12.A show of support Clear paths through the Followers of Autolycus so the Refugees can reach your Town Center CO-OP ALLOWED refugees reached safety 0/35 35人の難民が安全なところに到着する ■13.Have ambassador, will travel Learn about other areas of the world by speaking with your City Ambassador. Talk to the city Ambassador ■14.Here they come! Defend the Town Center from the Followers of Autolycus. CO-OP ALLOWED town center must survive 15 00 町の中心を15分間残存させる。 ■15.Crafter s Calling Use the blueprint in your Inventory to construct a Crafting Hall in your Capital City. Crafting hall built in capital city 0/1 Blueprint store built in capital city 0/1 →And the crafting begins! Be sure to select a Crafting School. →アイテム作成可能になる ■Village Elder ■16.We found them Destroy the base belonging to the Followers of Autolycus. 直訳 アウトリュコスのFollowersに属すベースを破壊してください。 CO-OP ALLOWED ENEMIES DEFEATED → Hetairoi (火炎騎兵) の強さを試すクエスト ■Village Elder ■17.Helping out a neighbor Defend the outervillage of Sicyon by defeating Thyestes armies. CO-OP ALLOWED Ally s Town Center Must Survive Enemies Defeated ■Village Elder ■18.Advisor Protection Required technology Guard tower [Research at Palace] Protect Sicyon s Advisor Hall. Advisor hall must survive 10 00 ■Village Elder ■19.I d like an advisor with that hall Use the blueprint in your inventory to construct an Advisor Hall in your Capital City. Advisor hall built in Capital City 0/1 ■Village Elder ■20.Helping Agamemnon Speak with Agamemnon. Talk to Agamemnon Agamemnon 04.Reclaiming the throne終了後 ■Village Elder ■21.Visit king agamemnon The Village Elder would like you to talk to King Agamemnon in Mycenae. Vist King Agamemnon
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9048838Heavy bolter barrage on that position! 9048839Tactical squad dismount and attack! 9048840Begin repairs on our vehicle. 9048841Taking heavy damage from explosives! 9048842All systems dead. 9048843Keep fighting… Keep -- 9048850Once more, the Emperor smiles on those who fight in His name. 9048851No xenos may face us and live. 9048874Load main guns! Engine to combat speed! 9048875Make ready! The enemy is upon us. 9048878Crush their bones to dust! 9048881Load explosive ordnance! 9048884Concentrate heavy bolter fire on that position! 9048885We are the armored fist of the Emperor! 9048886Begin combat repairs! 9048887Explosive charges penetrate our armor! 9048888The Machine Spirit withers… our armor cracks… 9048889This cannot be… 9048896See to the maintenance rites, brothers. 9048897This is but one battle in an endless war. 9048924The eye of the unbeliever is easily deceived. 9048930Can you fight blind, alien? 9048931A cunning enemy, then… 9048932Your fortress may be your tomb. 9048933Every foe has a weakness. 9048942Foes such as these are keen reminders. 9048943The Chapter demands no less than excellence from us. 9048966It seems the Guard cannot handle a few xenos, brothers. 9048967Their deaths fall to us, then. 9048970Teleport warhead immediately! 9048973Fire artillery barrage! 9048976Brothers! Deploy and attack! 9048977I have fought a hundred crusades against your kind. 9048978I am the Emperor s weapon, honed with fury. 9048979You dare damage my holy armor! 9048980Where no other had, you have bested me, alien. 9048981But my brothers will exact vengeance. 9048988Another victory in our endless crusade. 9048989I trust tomorrow will bring still more. 9048996Lictor 9048997Infantry 9049012Versatile hero with various upgrades for melee or ranged. Increases the bonuses of your synapse creatures auras. 9049013Tyranid Hive Tyrant 9049014Fast and disruptive, excels at rushing into enemy lines or surprising them by tunneling beneath them. Grants the Fleet of Claw ability to Raveners. 9049015Tyranid Lictor Hero 9049029Hormagaunt Brood 9049030Infantry 9049031Ravener Brood 9049032Infantry 9049035Warrior Brood 9049036Heavy Infantry 9049037Zoanthrope 9049038Infantry 9049039Carnifex 9049049Monster 9049059Lictor Alpha 9049060Commander 9049061Ravener Alpha 9049062Commander 9049063Power Armor 9049064Hive Tyrant 9049065Commander 9049099Banshee 9049102Guardian 9049105Avatar 9049108Ranger 9049111Warlock 9049114Warp Spider 9049168Wartrukk 9049180Big Shoota 9049192Burna 9049199Highly agile melee infantry. Upgrades grant additional speed, the War Shout ability, and other enhancements. 9049200Howling Banshees 9049201Howling Banshees 9049202Infantry 9049206High damage but low durability infantry. Upgrades grant abilities such as Plasma Grenades and Energy Shields. 9049207Guardian 9049208Guardian Squad 9049209Infantry 9049213Fiery incarnation of the God of War and Murder. Massively powerful melee unit. Enhances nearby troops, making them resistant to ranged damage and immune to suppression. 9049214Avatar 9049215Avatar 9049216Daemon 9049220Light infantry unit that requires a brief setup time. Good for sniping enemies from a distance, and for killing units in buildings. Can detect infiltrated units. 9049221Rangers 9049222Rangers 9049223Infantry 9049234Elite infantry equipped with teleporters. Best used for ambushes and rapid redeployment. 9049235Warp Spider Squad 9049236Warp Spider Squad 9049237Infantry 9049241Kommando Nob (Hero) 9049244Collect the Biosample 9049255Fast and fragile, anti-infantry vehicle. Transports infantry units across the battlefield and allows nearby squads to reinforce. 9049256Ork War Trukk 9049257Wartrukk 9049258Vehicle 9049276sneaky boy who likes to stab and shoot from the shadows, grants Kommando Squad big shootas 9049277Ork Kommando Nob 9049278Kommando Nob 9049279Commander 9049280Stop the Ork Incursion 9049281Warboss (Hero) 9049336Strong melee hero but less mobile, immune to suppression. Allows sluggas to be upgraded to Ard Boyz 9049337Ork Warboss 9049338Warboss 9049339Commander 9049357Deff Dread 9049387Slow melee vehicle. Effective versus infantry and vehicles. Has the Rampage ability which allows the Deff Dread to move faster. Can also be upgraded with Burnaz n Bitz 9049388Killa Kan 9049389Deff Dread 9049390Vehicle 9049418Improved Medical Equipment 9049419Improved Medical Equipment 9049420Gives the Apothecary more energy and energy regeneration. 9049428Recovery Stimulant Kit 9049429Astartes Issue 9049430Heals 75% of Squad Maximum Health in an Area 9049431Replenished by Supplies 9049432Revives Fallen Squad Leaders 9049455High Powered Shots 9049458Delivers a lethal shot to infantry from considerable range 9049474Wraithlord 9049480Fire Prism 9049492Powerful walker unit. Upgrades allow for additional ranged damage or anti-armor weaponry. 9049493Wraithlord 9049494Wraithlord 9049495Vehicle 9049496Skimmer tank armed with a powerful energy cannon. Capable of unleashing a high-damage focused shot. 9049497Fire Prism 9049498Fire Prism 9049499Vehicle 9049556Target Explosives Here 9049569Apothecary Armor 9049570Power Armor 9049577Kill the Eldar Warlock 9049578Witchblade 9049740Recklessness 9049741Break suppression effects. 9049743The Blighted Bolter 9049744Bolter 9049750Greatly Increased Damage in Melee 9049771Rendezvous with Tarkus and his squad 9049791Move North 9049816Reinforce Shootas 9049817Reinforce Shootas 9049818Reinforce Shootas 9049819Reinforce Stikbommas 9049820Reinforce Stikbommas 9049821Reinforce Stikbommas 9049822Reinforce Tankbustas 9049824Reinforce Tankbustas 9049832Apothecary Armor 9049833MK VII Aquila Armor 9049917Move here to get within grenade range 9049918Use Grenades to collapse the cave entrance 9049925Kommando 9049932Fragile stealth ranged unit. Can detect infiltrated units. Additional abilities include Luv da Dakka, Smoke Grenade and the Burna Bomb. Can add a Nob Leader. 9049933Kommando Squad 9049934Kommando Squad 9049935Infantry 9049936Choppa 9049937Stormboy 9049940Assault troops equipped with jump packs. Good at closing quickly and forcing ranged units into melee combat. Can be upgraded with Improved Rokkit Packs which allows the use of Bommaboys. Can also be upgraded with a Nob Leader. 9049941Stormboyz 9049942Stormboyz 9049943Ork Mob 9049944Typhon Primaris 9049945Typhon Low Lands 9049947Meridian 9049948Meridian Downtown 9049956Choppa 9049975Power Armor 9049976Power Armor 9050084Assassinate 9050085Stab a target for heavy damage. If the target is killed with assassinate the Kommando can immediately make another stab. 9050135Loota 9050159ACHIEVEMENT First Sync Kill 9050244Kill the Hive Tyrant 9050245Big Shoota 9050261Comes with a weapon that suppresses large groups of infantry. Has limited firing arc and requires set-up time. Can be upgraded with a Beamy Deff Gun which is effective versus vehicles. 9050262Ork Lootas 9050263Lootas 9050264Infantry 9050265Reinforce Lootas 9050266Reinforce Lootas 9050267Reinforce Lootas 9050280Predator Autocannon 9050547Warp Field 9050548Activate a protective shield. While active, damage received drains energy instead of health. 9050550Burrow 9050551Burrow underground. Burrowed units cannot be seen except by enemy detectors. When the Ravener unburrows it knocks away and stuns any nearby enemies. 9050577Tactical Marine 9050584Orks with lotsa grenades! 9050585Ork Shoota Boyz 9050586Stikkbommaz 9050587Ork Grenadier Mob 9050612Level 2 Teleporta Platform 9050613Upgrades your Teleporta Platform to level 2. Unlock Stikkbommaz, Tankbustas, Wartrukk, Deff Dread and Weirdboy. 9050616Level 2 Teleporta Platform 9050617Level 3 Teleporta Platform 9050618Upgrades your Teleporta Platform to level 3. Unlock Nob Squad, Kommando, and Looted Tank. 9050627Stormboyz 9050628Stormboyz are strapped to rokkit packs that propel their wearer to the front of the battle. Effective against infantry. 9050631Heavy Dakka Support 9050632Lootas are the most heavily armed of all orks. They can suppress infantry from long range. 9050639Bomma Boyz 9050640The Stikkbombaz are effective versus infantry and clearing out garrisoned buildings. 9050677Big Shoota 9050678Offers greater range and damage than standard shoota. Also grants the Aiming? Wotz Dat? ability which causes suppression when active. 9050693Burna 9050694Effective against infantry, buildings and units in cover. 9050708Level 2 Teleporta Platform 9050709Tank Hunters 9050710Tankbustas are effective against vehicles. 9050713Stikkbombz 9050714Grants Stikkbomb ability, an effective anti-infantry grenade. 9050717Stikkbombs 9050718Stikkbomb 9050719Throw grenades that damage infantry units. Stikkbombz ignore cover and are effective against garrisoned buildings. 9050729Enhanced Kustom Shoota 9050730Give the Warboss an enhanced kustom shoota. Effective versus infantry and grants the Shoot em Good ability. 9050735Stikkbombs 9050739Retake the Imperial Settlement 9050867Ork HQ 9050870Teleporta Platform 9050871Building 9050872Tyranid HQ 9050875Hive 9050876Building 9050877Eldar HQ 9050880Webway Assembly 9050881Building 9050900Rokkit Launcha 9050914Level 2 Hive 9050918Level 3 Hive 9050919Upgrades your Tyranid Hive to Level 3 and unlocks the Lictor, and Carnifex. 9050951Evolution Chamber 9050952unlocks infantry upgrades 9050986Quit all dat movin , ya gitz. 9050987How m I gonna shoot ya if you get too close? 9050988 9050994Time to come out of dere… 9050996unlocks zoanthropes 9051020Reinforce Avitus s squad 9051045Devourer 9051046Mutates Ravener to grant the Devourer ranged weapon. Effective against infantry. 9051048Bolter 9051052Tyranid Ripper 9051067Kill Mek Blitzzagga 9051068Find and kill Mek Blitzzagga. He may lead you to the Astronomic Array. 9051075Venom Cannon 9051076The Venom Cannon is a powerful weapon effective against infantry and vehicles. Grants ranged synapse to nearby units 9051086Boss Helm 9051090Yes 9051091No 9051095Okay 9051096Cancel 9051097Show Readme.txt after install is finished 9051144Supply Drop 9051157Flesh Hook 9051160Stikkbombs 9051161Flesh Hooks 9051162Fire terrible hooks to damage enemy infantry and pull a target towards you. 9051200Soul Shrine 9051201Increases the strength of Exarchs and Exarch auras. 9051220Spore Mine 9051234From the Warp 9051235Equipped with the death spinner and a warp generator caple of making short warp jumps the Warp Spider is a fearsome ranged unit. 9051238Level 2 Webway Assembly 9051239Upgrades your Webway Assembly to level 2. Unlock Warp Spider Squad, Wraithlord, Falcon, Brightlance Weapon Team, and Wraithguard. 9051242Level 2 Webway Assembly 9051243Level 3 Webway Assembly 9051244Upgrades your Webway Assembly to level 3. Unlock Fire Prism, D-Cannon weapon team and the Avatar. 9051257Spears of Light 9051258Weapons platform effective against vehicles. 9051260Level 2 Webway Assembly 9051261Level 3 Webway Assembly 9051262Space Continuum 9051263Unlocks D-Cannon upgrade 9051274Fleet of Foot 9051275Enables you to activate Fleet of Foot on Guardian Squads, Howling Banshees, Seer Council, Ranger and weapon teams. 9051288Stikkbombs 9051290Commander, how much longer are we to waste our time fighting these Greenskins? 9051291We should be concentrating on the Tyranids. 9051292The citizens those Orks were threatening would disagree with that assessment. 9051293I care not a whit for them, Thaddeus. 9051294Our duty is to halt the hive, not to coddle every mewling child across the sub-sector. 9051295So you would just hand the sector to the Orks? 9051296Thaddeus makes a fair point, Avitus. 9051297We cannot stop the Hive here if the Greenskin is allowed free reign. 9051298Mission Briefing 9051317Extended Carapace 9051403Protect the Argus City Gate 9051406Save Avitus 9051413Ladon Swampland 9051414This lowland depression is clogged by vines and choked with fetid vapors. Only a few ruins hint at past human attempts at settlement. Now, a Tyranid hive lurks within. 9051415Hab Spire Legis 9051416Home to millions of Imperial Citizens, Hab Spire Legis includes important industrial and transport centers as well as housing. 9051417Mount Siccaris 9051418The humans who once inhabited Typhon s highlands erected temples near the volcanic Mount Siccaris. Ruins now rise above canyons dug by ancient lava flows. 9051419Eliminate them. 9051420When ya gonna start? 9051427Destroy them from range. 9051428Now me force field s up an I m unstoppable! 9051429Into the Hive 9051431Raid Against the Warboss 9051433Eliminate Warboss Bonesmasha 9051434Greenskin Assassin 9051436Kill the Ork Kommando 9051476Dreadnought 9051487Angel Gate Control Tower 9051490Garrissonable Structure 9051492Well done. 9051496Your target is on your map display. 9051497Understood. 9051498Hive Tyrant! 9051499I am Davian Thule. 9051500The beast is gone. 9051501Bolter 9051504Master-Crafted Bolter 9051505Ranged weapon effective against infantry. Grants the Full Auto ability which knocks back enemies and deals increased damage within an area. 9051507Full Auto 9051508Open fire, dealing increased damage and knocking enemies back within a small area. 9051572Predator Heavy Bolter Left 9051576As many as we can. 9051577Destroy that nest before it spawns! 9051578Kill one, ten more appear. 9051579Commander, toxin analysis complete. 9051580Beginning revival. 9051581Alien sniper! 9051582Spore mines ahead. Destroy them from range. 9051583Explosive spores. 9051593This will allow us to prepare an antitoxin for Captain Thule. 9051594Techmarine 9051624Keep at least 1 Imperial Guard alive 9051683Stikkbomb 9051715Brightlance upgrade 9051716Equip a bright lance cannon, effective against vehicles. 9051718Shuriken Cannon upgrade 9051719Equip a shuriken cannon, effective against infantry. 9051730Rune Armor 9051731Increases the Farseer s Health, Energy and Energy Regeneration. 9051733Armor of Fortune 9051734Unlocks Fortune ability which temporarily reduces the damage taken by an allied unit. Increases Health and health regeneration of the Farseer. 9051763Witchblade 9051764Gives the Farseer a deadly witchblade. 9051802Move here to pickup wargear 9051809Pickup Wargear 9051813Uncover who is agitating the Orks 9051814Bolter 9051853Long ago, the Emperor foresaw Humanity s need for warriors unlike any others. 9051854Warriors who could face the unbearable horror lurking among the stars. 9051855Who, when all others fled, would strike at that horror s very heart. 9051856Who, on the day of certain defeat, would be victorious. 9051857Brothers, we are those warriors. 9051858And that day is today. 9051859Attention Xeno attack imminent. 9051860All residents report to designated hab-shelters without delay. 9051861Display identity badges at all times. 9051862Follow all orders from stratum Adepts. 9051863Report xeno sightings without delay. 9051864Remember The faithful shall have the Emperor s Protection. 9051878Let others blanche and recoil in the face of this genocidal infestation. 9051879We are Space Marines. 9051880We know no fear. 9051881Let others retreat before an inhuman enemy who uses life itself as its twisted weapon. 9051882We are Space Marines and we arm ourselves with the purest of all weapons… 9051883Death itself. 9051887Reinforce Kommandos 9051888Reinforce Kommandos 9051889Reinforce Kommandos 9051890Reinforce Sluggas 9051891Reinforce Sluggas 9051892Reinforce Sluggas 9051893Reinforce Stormboys 9051894Reinforce Stormboys 9051895Reinforce Stormboys 9051899We have detected Eldar scouts near our Communications Array. They must be preparing an attack on the array itself. 9051901Repel this attack, Commander. 9051906Stay alert. The Eldar strike without warning. 9051907The Eldar want the Array for themselves, Commander, their primary target will be the beacons. 9051908You must protect the beacons. 9051941Enemy in full retreat. 9051942And our connection with the Array remains secure. 9051943Well done, Commander. 9051949The Array has fallen, Commander. 9051950We have failed. 9051953The Eldar are closing in on one of our automated foundries, Commander. 9051955I know not why they seek to acquire our technologies, but this cannot be allowed. If the foundry falls, our ability to deploy to multiple missions would be compromised. 9051956We must protect that foundry, Commander. 9051961What would the Eldar want with a foundry? 9051962Suffice it to know that they wish it, Avitus. 9051963And if we fail to protect our beacons around it, they will have it. 9051996Back to the shadows, Eldar. 9051997Well done, Commander. 9051998The Foundry remains operational and under our control. 9052004Curse those foul Eldar. 9052005The beacons are destroyed, and the foundry is lost. 9052008The alien swarm is moving directly towards one of our Communications Arrays, Commander. 9052010Unless they are stopped, they will sever our connection with the array and cost us valuable intelligence on their activities. 9052011Time is of the essence. 9052020The swarm is closing in. Set up your defenses while you can. 9052021We need to protect the beacons. 9052022We ll lose the Communications Array if they are destroyed. 9052059I fear nothing, for I am fear incarnate. 9052060The Communications Array is safe for now. 9052061Well done. 9052068The communications array has fallen. 9052069Sending in Thunderhawks for immediate extraction. 9052074The Tyranid swarm continues to ravage the sector, Commander. 9052075An entire horde is closing in on one of our automated foundries. 9052076These foundries allow us to resupply quickly and launch multiple strikes against our enemies. 9052077That advantage could be lost to us if this foundry falls to the Tyranids. 9052086The foundry can weather an attack, but our control beacons are much more fragile. 9052087If the swarm destroys those, we will no longer have access to the Foundry, regardless of its state. 9052088Then they will not fall. 9052125The horde has been stopped in its tracks. 9052126The foundry has not fallen. 9052134Withdraw to the Strike Cruiser, brothers. Our beacons are shattered and the foundry is lost. 9052135We must find another route to victory. 9052140The Tyranids are threatening a shrine to the Emperor. 9052141Losing this shrine will deal a serious blow to morale across the sector. 9052143We cannot allow this, Commander. 9052152Remember, Commander, the control beacons must not fall or the shrine will be rendered useless. 9052191The shrine is safe now. 9052192The Emperor was with us this day. 9052200The shrine has fallen to the swarm. Thunderhawks approaching for emergency extraction. 9052201This is a dark day for the Imperium. 9052206Defend her at all costs! 9052207Destroy the Space Marines! 9052212Commander, we are experiencing massive power fluctuations. 9052213Whatever is happening there, you must stop it! 9052214Forward, then! 9052215We cannot pierce her damnable shield! 9052216Aahh… Isha lend me strength… 9052217See! She cries out when her soldiers fall! 9052218It is weakening her. 9052219Then we shall weaken her further. 9052220Or it was all an Eldar trick. 9052470Commander, the Greenskins continue their rampage across the sector. 9052471A communications array has come under attack from an Ork horde. They seek to loot and destroy this important structure. 9052472These arrays improve our communications across the sub-sector and allow us to monitor enemy movements. We cannot afford to lose that advantage. 9052482The Ork assault is about to begin commander. 9052483The Greenskins will target the beacons around the Array. If those fall, the relay will be theirs. 9052484They may also try to capture the array directly. We can t let that happen either. 9052530Communications array secured. 9052531Excellent work, Commander. 9052532We will continue to benefit from this data throughout our crusade. 9052541I have lost contact with the array s logic engines. 9052542The battle is lost. Withdraw immediately. 9052547The Orks are preparing to assault one of our automated foundries, Commander. 9052549It is these foundries that allow us to rapidly redeploy and launch multiple strikes. 9052550You must repel the Ork attack or the foundry will fall. 9052559They will direct their attacks at the beacons allowing us to control its automated systems. 9052560They should direct their attacks at us. That would actually give them a chance to succeed. .. 9052561The Orks will want the foundry for themselves, Commander. 9052607Ork threat eliminated. Find us worthier opponents in the future. 9052608Foundry output remains strong, Commander. Well done. 9052618The relays are shattered. The foundry is lost 9052619Initiating emergency extraction. 9052624Commander, the Orks are about to overrun a shrine dedicated to the Emperor. 9052625Losing this shrine would bring shame to our Chapter and deal a serious blow to sector morale. 9052627Protect the shrine at all costs. 9052636We will not allow the aliens to desecrate this place. 9052637Make sure our beacons remain in place, brothers. 9052638We cannot protect the shrine without them. 9052684We stand victorious in the Emperor s shadow. 9052685The Orks will think long and hard before attacking a holy shrine again. 9052695The beacons are lost. 9052696We must withdraw. 9052814Superior Power Sword 9052817Relic Power Sword 9052820Master-Crafted Power Sword 9052823Azrael s Second 9052824Power Sword 9052846Anointed Power Axe 9052853Anointed Power Axe 9052854Equips the Apothecary with a Power Axe that drains energy from enemies when it strikes. 9052886Bolter 9052905Armor of Purity 9052906Armor of Purity 9052907Reduces the recharge time on the Apothecary s Heal ability and increases the Apothecary s health. 9052909Brothers in Arms 9052910Increase the firing rate and damage output of the Techmarine and nearby allies. 9052967Die, xeno! Die! 9052968We do not have the weapons to kill this beast. 9052975Greenskin Horde 9052976Tyranid Hive Fleet 9052995Well done, Commander. 9052996Excellent work, Commander. 9052997However, only a few mortar batteries have reactivated. 9052998The choice of tactics is yours, of course. 9053011Angel Gate is closing! 9053047Use your Jump Pack troops 9053048Target Thaddeus 9053049Greenskin Horde 9053050Tyranid Hive 9053051Eldar 9053052Loathsome Eldar 9053053Angels of Death 9053054Angels of Death 9053055The Wailing Doom 9053056Fire Prism Assault 9053057Idranel of Ulthwe 9053058Warlock of the Eldar 9053059The Eldar Pathfinder 9053060Lord of Wraiths 9053061A Spider Among Flies 9053062The Eldar Webway Gate 9053063The Eldar Farseer Summoner 9053064The Ork Warboss 9053065Greenskin Armor 9053066Greenskin Weaponsmith 9053067The Ork Kommando 9053068Rippa-Splitta 9053069Skykilla s Raid 9053071Target Gutrencha 9053072Destroy the Avatar 9053073Destroy the Fire Prism 9053074Eliminate Farseer Idranel 9053075Kill the Eldar Warlock 9053076Eliminate Ranger Nemerian 9053077Destroy the Wraithlord 9053078Kill the Warp Spider Exarch 9053079Destroy the Falcon Tank 9053080Kill the Eldar Farseer Summoner 9053081Kill the Ork Warboss 9053082Kill Boss Gorwazza 9053083Eliminate the Ork Mek 9053084Kill the Ork Kommando 9053085Eliminate Rippa-Splitta to Recover the Dataslate 9053086Eliminate Skykilla and his Stormboyz 9053087Eliminate Deff Driva 9053088Eliminate Gutrencha 9053089Thundering Terror 9053090Monstrous Might 9053091Target Carnifex 9053092Master of the Hive 9053093Tyrant Alert 9053094To Decapitate the Hive 9053095The Tyranid Lictor Jumper 9053096Death Whisper 9053097The Mantis Killer 9053098The Killer Serpent 9053099Unstoppable Fury 9053100Brain Beast Unleashed 9053101The Hidden Brain 9053102Snake in the Grass 9053103Vengeance for Davian Thule 9053104Brood Swarm 9053105Hand of the Hive Mind 9053106Fury of the Hive Mind 9053107Bring down the Carnifex 9053108Purge the Carnifex 9053109Kill the Tyranid Guant Squad 9053110Eliminate the Hive Tyrant 9053111Destroy the Nesting Hive Tyrant 9053112Eliminate the Hive Tyrant 9053113Kill the Tyranid Lictor Jumper 9053114Kill the Lictor Beast 9053115Eliminate the Lictor 9053116Kill the Ravener 9053117Stop the Carnifex 9053118Kill the Tyranid Spore Chimney 2 Tower 9053119Kill the Tyranid Tyranid Tower 1 9053120Kill the Tyranid Tyranid Tower 2 9053121Avenge Captain Thule 9053122Purge the Warrior Beast 9053123Purge the Zoanthrope 9053124Eliminate the Zoanthrope 9053169Ambush! 9053170Snake firing at range! 9053171Do not let them escape! 9053172That was the last of them. 9053173Expect more attacks 9053179Hive node launching spore mines! 9053180Bombardment from a hive node. Destroy it. 9053210Furious Absolution 9053213Heavy Bolter 9053214Foe Smiter 9053215Bolt Pistol 9053218Valorous 9053222Tartarus 9053225Roar of Truth 9053229The Chorus of Zeal 9053232Heavy Bolter 9053233Armor of the Crusader 9053236The Mantle of Kronus 9053239Immovable 9053242Eagle Talon 9053243Power Axe 9053245Alexian s Blade 9053248Hidden Knowledge 9053269Prayer of the Righteous 9053270Purity Seal 9053272Oath of Victory 9053273Purity Seal 9053275The dance of blades begins! 9053276They wish to try our swords. 9053277It is an ambush. 9053278To cover! 9053279We are easy targets until we close the gap. 9053280We are under a psychic onslaught. 9053281We are beset with flame. 9053282We are under barrage. 9053283Keep us moving. Strike back as you can. 9053284Our craft takes heavy blows from the eneny. 9053285The humans grow presumptuous. 9053286The Imperials invite their own destruction. 9053287Brutish Orks strike at us. 9053288We must teach these Orks their place. 9053289The Space Marines press their attack. 9053290The Great Devourer sends its atrocities against us. 9053291Drones of the Hive Mind scuttle toward us. 9053292Our vehicle is in jeopardy. 9053293There is difficulty in evading. 9053294Leave nothing unavenged. 9053295We must learn from our sufferings. 9053296Our wounds are grave! 9053297Our strength is failing! 9053298Our lives hang by a thread! 9053299Flee or die. 9053300Live to fight again. 9053301This is over for now. 9053302The pain grows. 9053303The wraithbone has been breached. 9053304Our flight has ended, our wings clipped. 9053305The targeting matrix has shattered! 9053306Like the hounds of Kurnous, we run. 9053307Standard of Kronus 9053308Battle Standard 9053310Standard of Calderis 9053311Battle Standard 9053313Stigmatum Sanguinius 9053314Iron Halo 9053316Crown of Iron 9053317Iron Halo 9053319Improved Power Armor 9053320Power Armor 9053322Improved Scout Armor 9053323Scout Armor 9053325Improved Bolt Pistol 9053329Improved Bolter 9053330Bolter 9053333Improved Heavy Bolter 9053334Heavy Bolter 9053337Improved Chainsword 9053338Chainsword 9053340The time for speed has passed. 9053341Their undisciplined minds shall betray their locations. 9053342All that is hidden, I see. 9053343Only the Eldar may unwind the tangled skein of fate. 9053344Fall under the weight of eons. 9053345Swiftly now. 9053346The Fates demand caution. 9053347You would seek my wrath? Have it, then! 9053348Here is my gift to all your kind. 9053349Feel the flames of Asuryan. 9053350Let the runes reveal our foes. 9053351None can hide from my sight. 9053352What you have given, I return. 9053353Suffer the retribution of the Eldar! 9053354 Grunts 9053355 Grunts 9053356 Grunts 9053357 Scream 9053358 Scream 9053359Tied up in hand-to-hand combat. 9053360I have donned the Signum Armor 9053361I wield the holy power axe. 9053362I have received the holy bolter. 9053363The chapter s finest bolter is in my hands. 9053364I wield the sanguine chainsword. 9053365Hellfire bolter equipped and ready. 9053366Witchblade 9053409Space Marines approaching. 9053410Sergeant Merrick Report. 9053411Xenos forced down our Valkyries, sir. Scattered us across the damn landscape. 9053412Get ready, here they come! 9053413Concentrate las-fire! 9053414More of them! Hold the line! 9053415Second platoon, third squad, reporting for duty! 9053416Survivors from Third Platoon! Fall in and join the fight, Guardsmen! 9053417Hustle up men! There s Tyranids to kill! 9053418Surely this isn t over. 9053419Not the war, Guardsman, no. But our part in it is almost at an end. 9053420This is Gabriel Angelos to the commanding forces on Typhon, do you read? 9053421The relief forces have arrived! 9053422Hold fast. You shall not fall this day. 9053423Movement detected! Aliens on approach! 9053424Alright, men! These things are here to take our worlds away from us! 9053425Form up into defensive firing lines! 9053426Get ready to repel the next attack! 9053427Taste the fury of the Blood Ravens! 9053441Purification Vials 9053442Throw a grenade which purifies an area, damaging all units within its purifying cloud. 9053448Purification Vials 9053449Grants grenades which are good versus infantry. 9053451Purification Vials 9053458Fleet of Foot 9053459Greatly increase speed but have reduced damage for a duration. 9053469Sanguine Chainsword 9053473Sanguine Chainsword 9053474Chainsword that gives health to the Apothecary with each strike against enemy infantry. 9053490Feral Ork Boy 9053493Basic infantry of feral Orks. 9053494Feral Ork Boyz 9053495Feral Boyz 9053496Ork Mob 9053502A Squad of Nobs… 9053503Nob Squad 9053504Nobz 9053505Heavy Ranged Orks 9053506Power Fist 9053507Power Fist 9053508Equips a slow but powerful melee weapon, plasma pistol and grants the Force Commander the Flesh Over Steel ability which stuns target vehicle. Effective against large targets and vehicles. 9053534Stormboy 9053540Looted Tank 9053552Mekboy 9053555Loota Boy 9053564Ork Deff Dread 9053567Stikkbomma 9053570Nob 9053573Shoota Nob 9053576Kommando Nob 9053579Storm Nob 9053583Basic infantry of feral Orks. 9053584Ork Shoota Boyz 9053585Shoota Boyz 9053586Ranged Ork Mob 9053587Dis ere is da boyz dat has da big shootaz 9053588Ork Big Shoota Boyz 9053589Big Shoota Boyz 9053590Heavy Weapons Mob 9053595Orks with a big brother 9053596Slugga Boys Nob 9053597Slugga Boyz 9053598Ork Medium Melee Mob 9053599Dis here is da boyz dat burnz 9053600Ork Burna Boyz 9053601Burna Boyz 9053602Ork Mob 9053607Basic infantry of feral Orks. 9053608Feral Ork Boss 9053609Mekboy 9053610Ork Engineer 9053614Ork Deff Dread 9053615Ork Deff Dread 9053616Deff Dread 9053617Ork Walker and Medium Armor 9053621Nob with a big choppa… 9053622Nob Squad 9053623Nob 9053624Ork Melee Nob 9053625A Squad of Nobs… 9053626Nob Squad 9053627Nobz 9053628Ork Medium Ranged Mob 9053629A Squad of Nobs… 9053630Nob Squad 9053631Kommando Nobz 9053632Ork Melee Ambushers 9053633A Nob with a Jetpack… 9053634Stormboy Nob 9053635Stormboy Nob 9053636Ork Jumper 9053637Basic infantry of feral Orks. 9053638Ork Lootas 9053639Loota Boyz 9053640Heavy Ranged Ork Mob 9053641Basic infantry of feral Orks. 9053642Ork Loota Boys Mekboy 9053643Loota Boyz 9053644Heavy Ranged Ork Mob 9053645It s rainin Orks…! 9053646Stormboy Squad 9053647Stormboyz 9053648Ork Melee Jump Mob 9053649dis ere is da boyz dat blowz tings up 9053650Ork Tankbusta 9053651Tankbustaz 9053652Ork Heavy Weapons Mob 9053653Sneakier Boys… 9053654Feral Ork Boyz 9053655Kommandos 9053656Ork Ranged Mob 9053657Kommando Nob 9053660Sneakier Boys… 9053661Feral Ork Boyz 9053662Kommandos 9053663Ork Ranged Mob 9053664It s rainin Orks…! 9053665Stormboy Squad 9053666Stormboyz 9053667Ork Melee Jump Mob 9053668Ork Looted Tank 9053669Ork Looted Tank 9053670Looted Tank 9053691Move to the camp. 9053709Thunderhawk 2 here, Commander. 9053710We have lost contact with our Strike Cruiser, Commander. 9053711The first of the veins is ahead. 9053712We fight on alone. 9053715Bio-Toxin administered successfully, Commander. 9053719Commander, we need to administer another dose of bio-toxin at a second site. 9053720Second dose delivered! That should be it. 9053753Commander, we have located a major Tyranid hive. 9053754The creatures here are a match for the poison killing Captain Thule. 9053755Collect a toxin sample so we can revive the Captain. 9053756With it, we can also develop new weapons against the Tyranids. 9053757Collect the sample there. 9053759We have reached the toxin pool. 9053760Commander, gather the sample at the pool s edge. 9053764Make for the extraction point marked on the map. 9053767Node eliminated. 9053769There. The last nest is destroyed. 9053770We have destroyed their birthing chambers at last. 9053771Destroy the last of these nests! 9053772Purge that hellish birthing sac! 9053773Take cover! 9053774It s going to charge! 9053775How many more must we kill? 9053776What a hellish place. 9053777Concentrate fire. 9053778Keep fighting. 9053779And I shall be your death. 9053781And Captain Thule is with us again! 9053782This hive will wither without its tyrant. 9053783Is that you… Gabriel? 9053784It is Thaddeus, Captain… Do you not recognize me? 9053785Captain Thule must rest now. His revival was a long and difficult process. 9053791Commander, we have dropped a spread of relay beacons. 9053792Make your way to the closest one and activate it so we have a fix on your position. 9053793I am getting readings from one of the beacons, Commander. Marking it on map display. 9053794Beacon activated. 9053795Coordinates received. Drop pods away! 9053796Commander, we have one more task in this cursed place. 9053797The Hive Mind is using a powerful alpha creature to maintain control over its land-based forces on this world. 9053798The beast is dead. 9053799The chapter and the sector owe you a great debt, Space Marines. 9053800We did our duty, Captain. Nothing more. 9053801Few could have done it better, Cyrus. 9053828Battle Equipment 9053829Guardians Plasma Grenades suppress and cause knockback. Infiltration allows your Rangers to hide from enemy troops. 9053831Call of War 9053832The most feared of the Aspect Warriors what they lack in brute strength they make up for in precision and efficiency. Effective at melee combat. 9053857Terminator Armor 9053858Permanently equips the Force Commander with highly resilient Terminator armor. When equipped he loses access to his current wargear and accessories and only has access to Terminator wargear. Grants the Teleport ability. 9053872Reprogram the automated base defensive lines 9053877Rendezvous with Eldar Squads 9053881Even our voices are death. 9053882Fleet and sure. 9053883More cautiously now. 9053884The furies are unleashed. 9053885Nothing shall stand before me. Or after. 9053886We abide by the Farseer s wisdom. 9053887By the Crone. 9053888Tell us our task. 9053889We would do our Temple honor. 9053890Let our enemies forgo all hope, for the Banshee howls their doom. 9053891Another voice joins our chorus. 9053892These blades are finely balanced. 9053893This keen edge shall cleave many foes. 9053894Now both hands bear witness to my wrath. 9053895The sacred triskele, herald of vengeance. 9053896With these we shall strike the enemy s heart cold. 9053897The precious instruments of war. 9053898Let us put these battle-trappings to the test. 9053899We must tend to other matters. 9053900Death to those who would oppose us. 9053901Alas that flesh is more fragile than spirit. 9053902Let us welcome them properly. 9053903We shall not leave our ancestors behind. 9053904They may not show it, but they are affected. 9053905We must thwart them. 9053906We shall strike where opportunity permits. 9053907We must secure the route. 9053908We are underway and under alert. 9053909We shall harry them along our way. 9053910We may see battle before we reach it. 9053911Nothing shall stand before us. 9053912Wraithbone, hear our creation song. 9053913It is fully formed. 9053914Behold, the webway opens. 9053915Our fortifications are raised. 9053916This turret shall give our enemy pause. 9053917We have determined to acquire it. 9053918It shall belong to us. 9053919We shall capture it. 9053920We have our prize. 9053921We have secured a new asset. 9053922This place is now under our banner. 9053923Hope burns brighter. 9053924Glad tidings, sisters. 9053925Undesirable. 9053926A warrior is as deadly in quiet preparedness as in frenzied action. 9053927I tire of bloodshed. My time on this Path is ending. 9053928Such a quiet assignment. 9053929I am told Lady Tyrea was once a poetess. 9053930No word at all from Surian or his second? 9053931It appears I have time to meditate. 9053932Be not overeager for battle, it will come soon enough. 9053933As you require. 9053934Without pause. 9053935A new step along my Path. 9053936A shame my old mentor is not here to see. 9053937We go in. 9053938We are going indoors. 9053939Into the vehicle and away. 9053940Time to emerge. 9053941We are exiting. 9053942This is where we disembark. 9053943Commence the march. 9053944We know our destination. 9053945An adjustment is required. 9053946We have a journey to make. 9053947Our way is blocked. 9053948We shall have to take a different path. 9053949The drop is too steep. 9053950So long as the wall stands, we cannot proceed. 9053951Speak and our group will obey. 9053952We do not doubt the cause. 9053953Our kin watch from above. 9053954Let us hope our voyage does not end like Lord Elothan s. 9053955Do our ancestors bones truly grace these miserable worlds? 9053956A stronghold lies ahead. 9053957A thing to make war with, if we can claim it. 9053958To take this ground would be wise. 9053959Careful. There are enemy there. 9053960Behold our foe. 9053961We have found their heavy guns. 9053962That looks like one of their champions. 9053963We have spotted a group of infantry. 9053964It is a thing out of nightmare. 9053965They have a psyker, if you care to call it such. 9053966They are employing a vehicle. 9053967A walking hulk of armor. 9053968Our companions in arms. 9053969Orks. From what festering corner I know not. 9053970Their Emperor has twisted them body and soul. 9053971Hive-beasts. 9053972Human primitives. I laugh. 9053973Haste is unnecessary. 9053974We hope for new orders. 9053975Call the halt. 9053976We await word. 9053977Break off the attack. 9053978The attack order is rescinded. 9053979We are ready to serve. 9053980New strength from greater numbers. 9053981Our arsenal increases. 9053982Beautifully lethal. 9053983They will serve their deadly function. 9053984Let us put these new arms to the test. 9053985We shall wield them with ardor. 9053986The splendor of the wraithbone augments my arm. 9053987Most undesirable. 9053988Our cry of hate. 9053989To your knees, worm. 9053990Like a howling wind. 9053991Overhaste is dangerous. 9053992Already upon you. 9053993Let us dance. 9053994Its death will honor our Temple. 9053995Press them hard. 9053996Cut it to ribbons. 9053997Let us give it something to shoot at. 9053998Most certainly. 9053999We cannot let them stop us. 9054000Their guns slow our advance. 9054001We are the Banshee. 9054002Yes, come at me. 9054003They assail us from afar. 9054004We must find cover somewhere. 9054005This is a tenuous position. 9054006Our protection is put to the test. 9054007They were lying in wait for us. 9054008Lay them all low. 9054009We must save the expedition. 9054010Life is renewed. 9054011Mend to fight again. 9054012A grenade volley. 9054013Like a devouring nova. 9054014May the Temples bless us from afar. 9054015Women of Eldar do not relent. 9054016Know yourselves our lessers. 9054017Their works shall come to nothing. 9054018Do not concede the field. 9054019We bring them their due of pain. 9054020This Orkish filth? With pleasure. 9054021Beat back the humans. 9054022Cleanse the infestation. 9054023Put the savages down. 9054024We shall divest them of the gun. 9054025They will lie in a mound. 9054026We will euthanize it. 9054027End its pitiful psychic flailing. 9054028Deny them any habitation. 9054029It shall fall in flame.